Beispiel #1
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 public string GetSubname(int idx)
 {
     return(godot_icall_NodePath_get_subname(NodePath.GetPtr(this), idx));
 }
Beispiel #2
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 public int GetNameCount()
 {
     return(godot_icall_NodePath_get_name_count(NodePath.GetPtr(this)));
 }
Beispiel #3
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 public string GetConcatenatedSubnames()
 {
     return(godot_icall_NodePath_get_concatenated_subnames(NodePath.GetPtr(this)));
 }
Beispiel #4
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 public NodePath GetAsPropertyPath()
 {
     return(new NodePath(godot_icall_NodePath_get_as_property_path(NodePath.GetPtr(this))));
 }
Beispiel #5
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 public bool IsEmpty()
 {
     return(godot_icall_NodePath_is_empty(NodePath.GetPtr(this)));
 }
Beispiel #6
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 public bool IsAbsolute()
 {
     return(godot_icall_NodePath_is_absolute(NodePath.GetPtr(this)));
 }