public void PointHasFewerThanTwoNeghbours_Given1And1_ShouldReturnTrue() { //---------------Set up test pack------------------- _game = new Game(10); _game.Toggle(1, 1); //---------------Assert Precondition---------------- //---------------Execute Test ---------------------- var hasFewerThanTwoNeighbours = _game.PointHasFewerThanTwoNeighbours(1, 1); //---------------Test Result ----------------------- Assert.IsTrue(hasFewerThanTwoNeighbours); }