static int OnEndDrag(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         GameFramework.UGUIScrollRectAction        obj  = (GameFramework.UGUIScrollRectAction)ToLua.CheckObject <GameFramework.UGUIScrollRectAction>(L, 1);
         UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject <UnityEngine.EventSystems.PointerEventData>(L, 2);
         obj.OnEndDrag(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int SetBottomCallback(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         GameFramework.UGUIScrollRectAction obj = (GameFramework.UGUIScrollRectAction)ToLua.CheckObject <GameFramework.UGUIScrollRectAction>(L, 1);
         System.Action arg0 = (System.Action)ToLua.CheckDelegate <System.Action>(L, 2);
         obj.SetBottomCallback(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int get_target(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            GameFramework.UGUIScrollRectAction obj = (GameFramework.UGUIScrollRectAction)o;
            UnityEngine.UI.ScrollRect          ret = obj.target;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index target on a nil value"));
        }
    }
    static int set_isVertical(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            GameFramework.UGUIScrollRectAction obj = (GameFramework.UGUIScrollRectAction)o;
            bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
            obj.isVertical = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index isVertical on a nil value"));
        }
    }
    static int set_target(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            GameFramework.UGUIScrollRectAction obj  = (GameFramework.UGUIScrollRectAction)o;
            UnityEngine.UI.ScrollRect          arg0 = (UnityEngine.UI.ScrollRect)ToLua.CheckObject <UnityEngine.UI.ScrollRect>(L, 2);
            obj.target = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index target on a nil value"));
        }
    }
    static int get_isVertical(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            GameFramework.UGUIScrollRectAction obj = (GameFramework.UGUIScrollRectAction)o;
            bool ret = obj.isVertical;
            LuaDLL.lua_pushboolean(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index isVertical on a nil value"));
        }
    }