Beispiel #1
0
        public static void StartListening(string eventName, UnityAction <GameEventArgs> listener)
        {
            GameEvent thisEvent = null;

            if (Instance.eventDictionary.TryGetValue(eventName, out thisEvent))
            {
                thisEvent.AddListener(listener);
            }
            else
            {
                thisEvent = new GameEvent();
                thisEvent.AddListener(listener);
                Instance.eventDictionary.Add(eventName, thisEvent);
            }
        }