/// <summary>
        /// 卸载资源。
        /// </summary>
        /// <param name="asset">要卸载的资源。</param>
        public void UnloadAsset(object asset)
        {
            if (asset == null)
            {
                throw new GameFrameworkException("Asset is invalid.");
            }

            if (m_ResourceLoader == null)
            {
                return;
            }

            m_ResourceLoader.UnloadAsset(asset);
        }
Beispiel #2
0
 public void UnloadAsset(object asset)
 {
     m_ResourceLoader.UnloadAsset(asset);
 }