Beispiel #1
0
        /// <summary>
        /// 填充 PhotonOperationResponse 事件。
        /// </summary>
        /// <param name="e">内部事件。</param>
        /// <returns>PhotonOperationResponse 事件。</returns>
        public PhotonOperationResponseEventArgs Fill(GameFramework.Photon.PhotonOperationResponseEventArgs e)
        {
            PhotonChannel     = e.PhotonChannel;
            OperationResponse = e.OperationResponse;

            return(this);
        }
Beispiel #2
0
 private void OnPhotonOperationResponse(object sender, GameFramework.Photon.PhotonOperationResponseEventArgs e)
 {
     m_EventComponent.Fire(this, ReferencePool.Acquire <PhotonOperationResponseEventArgs>().Fill(e));
 }