Beispiel #1
0
        public static void CreateCatcher(int number)
        {
            GameObject prefab = GlobalGuage.GetCatcherPrefab();

            for (int i = 0; i < number; i++)
            {
                GameObject snail = (GameObject)GameObject.Instantiate(prefab);
                Catcher    ca    = snail.GetComponent <Catcher>();
                ca.setLevel();
                //set random position
                CatcherList.Add(ca);
            }
        }