public static void RemovePhaseGroup(WorldObject obj, uint phaseGroupId, bool updateVisibility)
        {
            var phasesInGroup = Global.DB2Mgr.GetPhasesForGroup(phaseGroupId);

            if (phasesInGroup.Empty())
            {
                return;
            }

            bool changed = false;

            foreach (uint phaseId in phasesInGroup)
            {
                changed = obj.GetPhaseShift().RemovePhase(phaseId) || changed;
            }

            Unit unit = obj.ToUnit();

            if (unit)
            {
                unit.OnPhaseChange();
                ForAllControlled(unit, controlled =>
                {
                    RemovePhaseGroup(controlled, phaseGroupId, updateVisibility);
                });
                unit.RemoveNotOwnSingleTargetAuras(true);
            }

            UpdateVisibilityIfNeeded(obj, updateVisibility, changed);
        }
        public static void RemovePhase(WorldObject obj, uint phaseId, bool updateVisibility)
        {
            bool changed = obj.GetPhaseShift().RemovePhase(phaseId);

            Unit unit = obj.ToUnit();

            if (unit)
            {
                unit.OnPhaseChange();
                ForAllControlled(unit, controlled =>
                {
                    RemovePhase(controlled, phaseId, updateVisibility);
                });
                unit.RemoveNotOwnSingleTargetAuras(true);
            }

            UpdateVisibilityIfNeeded(obj, updateVisibility, changed);
        }
        public static void RemoveVisibleMapId(WorldObject obj, uint visibleMapId)
        {
            TerrainSwapInfo terrainSwapInfo = Global.ObjectMgr.GetTerrainSwapInfo(visibleMapId);
            bool            changed         = obj.GetPhaseShift().RemoveVisibleMapId(visibleMapId);

            foreach (uint uiWorldMapAreaIDSwap in terrainSwapInfo.UiMapPhaseIDs)
            {
                changed = obj.GetPhaseShift().RemoveUiMapPhaseId(uiWorldMapAreaIDSwap) || changed;
            }

            Unit unit = obj.ToUnit();

            if (unit)
            {
                ForAllControlled(unit, controlled =>
                {
                    RemoveVisibleMapId(controlled, visibleMapId);
                });
            }

            UpdateVisibilityIfNeeded(obj, false, changed);
        }
Beispiel #4
0
        void HandleQuestgiverChooseReward(QuestGiverChooseReward packet)
        {
            Quest quest = Global.ObjectMgr.GetQuestTemplate(packet.QuestID);

            if (quest == null)
            {
                return;
            }

            if (packet.Choice.Item.ItemID != 0)
            {
                switch (packet.Choice.LootItemType)
                {
                case LootItemType.Item:
                    ItemTemplate rewardProto = Global.ObjectMgr.GetItemTemplate(packet.Choice.Item.ItemID);
                    if (rewardProto == null)
                    {
                        Log.outError(LogFilter.Network, "Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player {0} ({1}) tried to get invalid reward item (Item Entry: {2}) for quest {3} (possible packet-hacking detected)", GetPlayer().GetName(), GetPlayer().GetGUID().ToString(), packet.Choice.Item.ItemID, packet.QuestID);
                        return;
                    }

                    bool itemValid = false;
                    for (uint i = 0; i < quest.GetRewChoiceItemsCount(); ++i)
                    {
                        if (quest.RewardChoiceItemId[i] != 0 && quest.RewardChoiceItemType[i] == LootItemType.Item && quest.RewardChoiceItemId[i] == packet.Choice.Item.ItemID)
                        {
                            itemValid = true;
                            break;
                        }
                    }

                    if (!itemValid && quest.PackageID != 0)
                    {
                        var questPackageItems = Global.DB2Mgr.GetQuestPackageItems(quest.PackageID);
                        if (questPackageItems != null)
                        {
                            foreach (var questPackageItem in questPackageItems)
                            {
                                if (questPackageItem.ItemID != packet.Choice.Item.ItemID)
                                {
                                    continue;
                                }

                                if (_player.CanSelectQuestPackageItem(questPackageItem))
                                {
                                    itemValid = true;
                                    break;
                                }
                            }
                        }

                        if (!itemValid)
                        {
                            var questPackageItems1 = Global.DB2Mgr.GetQuestPackageItemsFallback(quest.PackageID);
                            if (questPackageItems1 != null)
                            {
                                foreach (var questPackageItem in questPackageItems1)
                                {
                                    if (questPackageItem.ItemID != packet.Choice.Item.ItemID)
                                    {
                                        continue;
                                    }

                                    itemValid = true;
                                    break;
                                }
                            }
                        }
                    }

                    if (!itemValid)
                    {
                        Log.outError(LogFilter.Network, "Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player {0} ({1}) tried to get reward item (Item Entry: {2}) wich is not a reward for quest {3} (possible packet-hacking detected)", GetPlayer().GetName(), GetPlayer().GetGUID().ToString(), packet.Choice.Item.ItemID, packet.QuestID);
                        return;
                    }
                    break;

                case LootItemType.Currency:
                    if (!CliDB.CurrencyTypesStorage.HasRecord(packet.Choice.Item.ItemID))
                    {
                        Log.outError(LogFilter.Player, $"Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player {_player.GetName()} ({_player.GetGUID()}) tried to get invalid reward currency (Currency ID: {packet.Choice.Item.ItemID}) for quest {packet.QuestID} (possible packet-hacking detected)");
                        return;
                    }

                    bool currencyValid = false;
                    for (uint i = 0; i < quest.GetRewChoiceItemsCount(); ++i)
                    {
                        if (quest.RewardChoiceItemId[i] != 0 && quest.RewardChoiceItemType[i] == LootItemType.Currency && quest.RewardChoiceItemId[i] == packet.Choice.Item.ItemID)
                        {
                            currencyValid = true;
                            break;
                        }
                    }
                    if (!currencyValid)
                    {
                        Log.outError(LogFilter.Player, $"Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player {_player.GetName()} ({_player.GetGUID()}) tried to get reward currency (Currency ID: {packet.Choice.Item.ItemID}) wich is not a reward for quest {packet.QuestID} (possible packet-hacking detected)");
                        return;
                    }
                    break;
                }
            }

            WorldObject obj = GetPlayer();

            if (!quest.HasFlag(QuestFlags.AutoComplete))
            {
                obj = Global.ObjAccessor.GetObjectByTypeMask(GetPlayer(), packet.QuestGiverGUID, TypeMask.Unit | TypeMask.GameObject);
                if (!obj || !obj.HasInvolvedQuest(packet.QuestID))
                {
                    return;
                }

                // some kind of WPE protection
                if (!GetPlayer().CanInteractWithQuestGiver(obj))
                {
                    return;
                }
            }

            if ((!GetPlayer().CanSeeStartQuest(quest) && GetPlayer().GetQuestStatus(packet.QuestID) == QuestStatus.None) ||
                (GetPlayer().GetQuestStatus(packet.QuestID) != QuestStatus.Complete && !quest.IsAutoComplete()))
            {
                Log.outError(LogFilter.Network, "Error in QuestStatus.Complete: player {0} ({1}) tried to complete quest {2}, but is not allowed to do so (possible packet-hacking or high latency)",
                             GetPlayer().GetName(), GetPlayer().GetGUID().ToString(), packet.QuestID);
                return;
            }

            if (GetPlayer().CanRewardQuest(quest, packet.Choice.LootItemType, packet.Choice.Item.ItemID, true))
            {
                GetPlayer().RewardQuest(quest, packet.Choice.LootItemType, packet.Choice.Item.ItemID, obj);

                switch (obj.GetTypeId())
                {
                case TypeId.Unit:
                case TypeId.Player:
                {
                    //For AutoSubmition was added plr case there as it almost same exclute AI script cases.
                    Unit unitQGiver = obj.ToUnit();
                    // Send next quest
                    Quest nextQuest = _player.GetNextQuest(packet.QuestGiverGUID, quest);
                    if (nextQuest != null)
                    {
                        // Only send the quest to the player if the conditions are met
                        if (_player.CanTakeQuest(nextQuest, false))
                        {
                            if (nextQuest.IsAutoAccept() && _player.CanAddQuest(nextQuest, true))
                            {
                                _player.AddQuestAndCheckCompletion(nextQuest, obj);
                            }

                            _player.PlayerTalkClass.SendQuestGiverQuestDetails(nextQuest, packet.QuestGiverGUID, true, false);
                        }
                    }

                    _player.PlayerTalkClass.ClearMenus();
                    var qGiverAI = unitQGiver.GetAI();
                    if (qGiverAI != null)
                    {
                        qGiverAI.QuestReward(_player, quest, packet.Choice.LootItemType, packet.Choice.Item.ItemID);
                    }
                    break;
                }

                case TypeId.GameObject:
                {
                    GameObject questGiver = obj.ToGameObject();
                    // Send next quest
                    Quest nextQuest = _player.GetNextQuest(packet.QuestGiverGUID, quest);
                    if (nextQuest != null)
                    {
                        // Only send the quest to the player if the conditions are met
                        if (_player.CanTakeQuest(nextQuest, false))
                        {
                            if (nextQuest.IsAutoAccept() && _player.CanAddQuest(nextQuest, true))
                            {
                                _player.AddQuestAndCheckCompletion(nextQuest, obj);
                            }

                            _player.PlayerTalkClass.SendQuestGiverQuestDetails(nextQuest, packet.QuestGiverGUID, true, false);
                        }
                    }

                    _player.PlayerTalkClass.ClearMenus();
                    questGiver.GetAI().QuestReward(_player, quest, packet.Choice.LootItemType, packet.Choice.Item.ItemID);
                    break;
                }

                default:
                    break;
                }
            }
            else
            {
                GetPlayer().PlayerTalkClass.SendQuestGiverOfferReward(quest, packet.QuestGiverGUID, true);
            }
        }
        public static void OnConditionChange(WorldObject obj)
        {
            PhaseShift          phaseShift           = obj.GetPhaseShift();
            PhaseShift          suppressedPhaseShift = obj.GetSuppressedPhaseShift();
            PhaseShift          newSuppressions      = new PhaseShift();
            ConditionSourceInfo srcInfo = new ConditionSourceInfo(obj);
            bool changed = false;

            foreach (var pair in phaseShift.Phases.ToList())
            {
                if (pair.Value.AreaConditions != null && !Global.ConditionMgr.IsObjectMeetToConditions(srcInfo, pair.Value.AreaConditions))
                {
                    newSuppressions.AddPhase(pair.Key, pair.Value.Flags, pair.Value.AreaConditions, pair.Value.References);
                    phaseShift.ModifyPhasesReferences(pair.Key, pair.Value, -pair.Value.References);
                    phaseShift.Phases.Remove(pair.Key);
                }
            }

            foreach (var pair in suppressedPhaseShift.Phases.ToList())
            {
                if (Global.ConditionMgr.IsObjectMeetToConditions(srcInfo, pair.Value.AreaConditions))
                {
                    changed = phaseShift.AddPhase(pair.Key, pair.Value.Flags, pair.Value.AreaConditions, pair.Value.References) || changed;
                    suppressedPhaseShift.ModifyPhasesReferences(pair.Key, pair.Value, -pair.Value.References);
                    suppressedPhaseShift.Phases.Remove(pair.Key);
                }
            }

            foreach (var pair in phaseShift.VisibleMapIds.ToList())
            {
                if (!Global.ConditionMgr.IsObjectMeetingNotGroupedConditions(ConditionSourceType.TerrainSwap, pair.Key, srcInfo))
                {
                    newSuppressions.AddVisibleMapId(pair.Key, pair.Value.VisibleMapInfo, pair.Value.References);
                    foreach (uint uiMapPhaseId in pair.Value.VisibleMapInfo.UiMapPhaseIDs)
                    {
                        changed = phaseShift.RemoveUiMapPhaseId(uiMapPhaseId) || changed;
                    }

                    phaseShift.VisibleMapIds.Remove(pair.Key);
                }
            }

            foreach (var pair in suppressedPhaseShift.VisibleMapIds.ToList())
            {
                if (Global.ConditionMgr.IsObjectMeetingNotGroupedConditions(ConditionSourceType.TerrainSwap, pair.Key, srcInfo))
                {
                    changed = phaseShift.AddVisibleMapId(pair.Key, pair.Value.VisibleMapInfo, pair.Value.References) || changed;
                    foreach (uint uiMapPhaseId in pair.Value.VisibleMapInfo.UiMapPhaseIDs)
                    {
                        changed = phaseShift.AddUiMapPhaseId(uiMapPhaseId) || changed;
                    }

                    suppressedPhaseShift.VisibleMapIds.Remove(pair.Key);
                }
            }

            Unit unit = obj.ToUnit();

            if (unit)
            {
                foreach (AuraEffect aurEff in unit.GetAuraEffectsByType(AuraType.Phase))
                {
                    uint phaseId = (uint)aurEff.GetMiscValueB();
                    // if condition was met previously there is nothing to erase
                    if (newSuppressions.RemovePhase(phaseId))
                    {
                        phaseShift.AddPhase(phaseId, GetPhaseFlags(phaseId), null);//todo needs checked
                    }
                }

                foreach (AuraEffect aurEff in unit.GetAuraEffectsByType(AuraType.PhaseGroup))
                {
                    var phasesInGroup = Global.DB2Mgr.GetPhasesForGroup((uint)aurEff.GetMiscValueB());
                    if (!phasesInGroup.Empty())
                    {
                        foreach (uint phaseId in phasesInGroup)
                        {
                            var eraseResult = newSuppressions.RemovePhase(phaseId);
                            // if condition was met previously there is nothing to erase
                            if (eraseResult)
                            {
                                phaseShift.AddPhase(phaseId, GetPhaseFlags(phaseId), null);
                            }
                        }
                    }
                }
            }

            changed = changed || !newSuppressions.Phases.Empty() || !newSuppressions.VisibleMapIds.Empty();
            foreach (var pair in newSuppressions.Phases)
            {
                suppressedPhaseShift.AddPhase(pair.Key, pair.Value.Flags, pair.Value.AreaConditions, pair.Value.References);
            }

            foreach (var pair in newSuppressions.VisibleMapIds)
            {
                suppressedPhaseShift.AddVisibleMapId(pair.Key, pair.Value.VisibleMapInfo, pair.Value.References);
            }

            if (unit)
            {
                if (changed)
                {
                    unit.OnPhaseChange();
                }

                ForAllControlled(unit, controlled =>
                {
                    InheritPhaseShift(controlled, unit);
                });

                if (changed)
                {
                    unit.RemoveNotOwnSingleTargetAuras(true);
                }
            }

            UpdateVisibilityIfNeeded(obj, true, changed);
        }
        public static void OnAreaChange(WorldObject obj)
        {
            PhaseShift          phaseShift           = obj.GetPhaseShift();
            PhaseShift          suppressedPhaseShift = obj.GetSuppressedPhaseShift();
            var                 oldPhases            = phaseShift.GetPhases(); // for comparison
            ConditionSourceInfo srcInfo = new ConditionSourceInfo(obj);

            obj.GetPhaseShift().ClearPhases();
            obj.GetSuppressedPhaseShift().ClearPhases();

            uint            areaId    = obj.GetAreaId();
            AreaTableRecord areaEntry = CliDB.AreaTableStorage.LookupByKey(areaId);

            while (areaEntry != null)
            {
                var newAreaPhases = Global.ObjectMgr.GetPhasesForArea(areaEntry.Id);
                if (!newAreaPhases.Empty())
                {
                    foreach (PhaseAreaInfo phaseArea in newAreaPhases)
                    {
                        if (phaseArea.SubAreaExclusions.Contains(areaId))
                        {
                            continue;
                        }

                        uint phaseId = phaseArea.PhaseInfo.Id;
                        if (Global.ConditionMgr.IsObjectMeetToConditions(srcInfo, phaseArea.Conditions))
                        {
                            phaseShift.AddPhase(phaseId, GetPhaseFlags(phaseId), phaseArea.Conditions);
                        }
                        else
                        {
                            suppressedPhaseShift.AddPhase(phaseId, GetPhaseFlags(phaseId), phaseArea.Conditions);
                        }
                    }
                }

                areaEntry = CliDB.AreaTableStorage.LookupByKey(areaEntry.ParentAreaID);
            }

            bool changed = phaseShift.GetPhases() != oldPhases;
            Unit unit    = obj.ToUnit();

            if (unit)
            {
                foreach (AuraEffect aurEff in unit.GetAuraEffectsByType(AuraType.Phase))
                {
                    uint phaseId = (uint)aurEff.GetMiscValueB();
                    changed = phaseShift.AddPhase(phaseId, GetPhaseFlags(phaseId), null) || changed;
                }

                foreach (AuraEffect aurEff in unit.GetAuraEffectsByType(AuraType.PhaseGroup))
                {
                    var phasesInGroup = Global.DB2Mgr.GetPhasesForGroup((uint)aurEff.GetMiscValueB());
                    foreach (uint phaseId in phasesInGroup)
                    {
                        changed = phaseShift.AddPhase(phaseId, GetPhaseFlags(phaseId), null) || changed;
                    }
                }

                if (changed)
                {
                    unit.OnPhaseChange();
                }

                ForAllControlled(unit, controlled =>
                {
                    InheritPhaseShift(controlled, unit);
                });

                if (changed)
                {
                    unit.RemoveNotOwnSingleTargetAuras(true);
                }
            }

            UpdateVisibilityIfNeeded(obj, true, changed);
        }