static int CopyGameObject(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(Game.Utils), typeof(UnityEngine.Transform))) { Game.Utils obj = (Game.Utils)ToLua.ToObject(L, 1); UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.ToObject(L, 2); UnityEngine.GameObject o = obj.CopyGameObject(arg0); ToLua.Push(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(Game.Utils), typeof(UnityEngine.GameObject))) { Game.Utils obj = (Game.Utils)ToLua.ToObject(L, 1); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.ToObject(L, 2); UnityEngine.GameObject o = obj.CopyGameObject(arg0); ToLua.Push(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: Game.Utils.CopyGameObject")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int MD5(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(Game.Utils), typeof(byte[]))) { Game.Utils obj = (Game.Utils)ToLua.ToObject(L, 1); byte[] arg0 = ToLua.CheckByteBuffer(L, 2); string o = obj.MD5(arg0); LuaDLL.lua_pushstring(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(Game.Utils), typeof(string))) { Game.Utils obj = (Game.Utils)ToLua.ToObject(L, 1); string arg0 = ToLua.ToString(L, 2); string o = obj.MD5(arg0); LuaDLL.lua_pushstring(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: Game.Utils.MD5")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int SaveFile(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(Game.Utils), typeof(string), typeof(byte[]))) { Game.Utils obj = (Game.Utils)ToLua.ToObject(L, 1); string arg0 = ToLua.ToString(L, 2); byte[] arg1 = ToLua.CheckByteBuffer(L, 3); obj.SaveFile(arg0, arg1); return(0); } else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(Game.Utils), typeof(string), typeof(string))) { Game.Utils obj = (Game.Utils)ToLua.ToObject(L, 1); string arg0 = ToLua.ToString(L, 2); string arg1 = ToLua.ToString(L, 3); obj.SaveFile(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: Game.Utils.SaveFile")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int OpenApp(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Game.Utils obj = (Game.Utils)ToLua.CheckObject(L, 1, typeof(Game.Utils)); string arg0 = ToLua.CheckString(L, 2); obj.OpenApp(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ReadFile(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Game.Utils obj = (Game.Utils)ToLua.CheckObject(L, 1, typeof(Game.Utils)); string arg0 = ToLua.CheckString(L, 2); string o = obj.ReadFile(arg0); LuaDLL.lua_pushstring(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_milliseconds(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Game.Utils obj = (Game.Utils)o; long ret = obj.milliseconds; LuaDLL.lua_pushnumber(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index milliseconds on a nil value" : e.Message)); } }
static int get_platform(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Game.Utils obj = (Game.Utils)o; string ret = obj.platform; LuaDLL.lua_pushstring(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index platform on a nil value" : e.Message)); } }
static int _CreateGame_Utils(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { Game.Utils obj = new Game.Utils(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Game.Utils.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }