Beispiel #1
0
 public override Vector3 GetLaneSwapPosition(TrackPlayer player, SinglePath singlePath)
 {
     return(Vector3.Normalize(player.GetPosition()) * Radius);
 }
Beispiel #2
0
 public void AddPath(SinglePath path)
 {
     _paths.AddLast(path);
 }
Beispiel #3
0
 public abstract Vector3 GetLaneSwapPosition(TrackPlayer player, SinglePath singlePath);