Beispiel #1
0
 public void ResetStateMachine(T entity, FSMStateFactory <T> factory)
 {
     m_Entity       = entity;
     m_StateFactory = factory;
     m_CurrentState = m_PreviousState = m_GlobalState = null;
 }
Beispiel #2
0
 public FSMStateMachine(T entity)
 {
     m_Entity       = entity;
     m_CurrentState = m_PreviousState = m_GlobalState = null;
 }