Beispiel #1
0
        protected virtual IEnumerator WaitForInput(Action onInput)
        {
            while (!wasPointerClicked)
            {
                yield return(null);
            }
            wasPointerClicked = false;

            if (onInput != null)
            {
                // Stop all tweening portraits
                foreach (Character c in Character.activeCharacters)
                {
                    if (c.state.portraitImage != null)
                    {
                        if (LeanTween.isTweening(c.state.portraitObj))
                        {
                            LeanTween.cancel(c.state.portraitObj, true);
                            c.state.portraitImage.material.SetFloat("_Fade", 1);
                            Portrait.SetRectTransform(c.state.portraitImage.rectTransform, c.state.position);
                            if (c.state.dimmed == true)
                            {
                                c.state.portraitImage.material.SetColor("_Color", new Color(0.5f, 0.5f, 0.5f, 1f));
                            }
                            else
                            {
                                c.state.portraitImage.material.SetColor("_Color", new Color(1f, 1f, 1f, 1f));
                            }
                        }
                    }
                }
                onInput();
            }
        }
Beispiel #2
0
        public static void StopPortraitTweens()
        {
            // Stop all tweening portraits
            foreach (Character c in Character.activeCharacters)
            {
                if (c.state.portraitImage != null)
                {
                    if (LeanTween.isTweening(c.state.portraitImage.gameObject))
                    {
                        LeanTween.cancel(c.state.portraitImage.gameObject, true);

                        Portrait.SetRectTransform(c.state.portraitImage.rectTransform, c.state.position);
                        if (c.state.dimmed == true)
                        {
                            c.state.portraitImage.color = new Color(0.5f, 0.5f, 0.5f, 1f);
                        }
                        else
                        {
                            c.state.portraitImage.color = Color.white;
                        }
                    }
                }
            }
        }