Beispiel #1
0
        private void checkBox1_CheckedChanged(object sender, EventArgs e)
        {
            SignalStrengthReceiver receiver = new DirectSignalStrengthReceiver(xb);
              uint[] avg_signals = new uint[Constant.NUM_NODES];
              if (!Constant.TESTING)
              {
            avg_signals = receiver.get_avg_signal_strength(.5f, 20);
              }

              for (int i = 0; i < Constant.NUM_NODES; i++)
              {
            if (avg_signals[i] == 0)
              room.broadcast_xbees[i].working = false;
            else
              room.broadcast_xbees[i].working = true;
            room.grid.add_broadcast_node(room.broadcast_xbees[i]);
              }

              if (chk_broadcast_xbs.Checked)
            room.grid.display_broadcast_nodes = true;
              else
            room.grid.display_broadcast_nodes = false;
              redraw();
        }
        static void Main(string[] args)
        {
            Boolean display_north = false;
              Boolean display_east = false;
              Boolean display_south = false;
              Boolean display_west = false;

              PersistedDataBySignalStrength d = new PersistedDataBySignalStrength
            (new FileStream("resources/generated_data_by_signal_strength.txt", FileMode.Open, FileAccess.Read));
              ILocations loc = new ArrayBasedLocations(d.load());
              List<Location> locations = new List<Location>();
              List<Location> l = new List<Location>();

              string orientation = "";
              int diameter = -1;
              if(args.Length == 2)
              {
            orientation = args[0];
            try
            {
              diameter = Convert.ToInt32(args[1]);
            }
            catch
            {
              Console.WriteLine(program_usage("A valid cluster radius was not entered."));
              return;
            }
              }
              else
              {
            Console.WriteLine(program_usage("Incorrect number of arguments specified."));
            return;
              }

              // Determine Orientation
            if      (orientation == "North"   || orientation == "north")
              display_north = true;
            else if (orientation == "South"   || orientation == "south")
              display_south = true;
            else if (orientation == "East"    || orientation == "east")
              display_east  = true;
            else if (orientation == "West"    || orientation == "west")
              display_west  = true;
            else if (orientation == "Unknown" || orientation == "unknown")
            {
              display_north = true;
              display_east  = true;
              display_south = true;
              display_west  = true;
            }
            else
            {
              Console.WriteLine(program_usage("A valid orientation was not entered."));
              return;
            }

              if (!Constant.TESTING)  //Can turn on/off real code and test code
              {
            Xbee xb = new Xbee();
            xb.open();
            xb.enter_api_mode();

            SignalStrengthReceiver receiver;
            if (xb.get_valid_signal_strengths()[Constant.NUM_NODES] > 0)
            {
              receiver = new RelaySignalStrengthReceiver(xb);
            }
            else
            {
              receiver = new DirectSignalStrengthReceiver(xb);
            }

            uint[] avg_signals = new uint[8];

            avg_signals = receiver.get_avg_signal_strength(2, 200);

            if (display_north)
            {
              for (int i = 0; i < avg_signals.Length; i++)
            l.AddRange(loc.get_locations(i, Orientation.North, avg_signals[i]));
            }
            if (display_south)
            {
              for (int i = 0; i < avg_signals.Length; i++)
            l.AddRange(loc.get_locations(i, Orientation.South, avg_signals[i]));
            }
            if (display_east)
            {
              for (int i = 0; i < avg_signals.Length; i++)
            l.AddRange(loc.get_locations(i, Orientation.East, avg_signals[i]));
            }
            if (display_west)
            {
              for (int i = 0; i < avg_signals.Length; i++)
            l.AddRange(loc.get_locations(i, Orientation.West, avg_signals[i]));
            }
              }
              else
              {
            //Test Code
            if (display_north)
            {
              l.AddRange(loc.get_locations(0, Orientation.North, 55));
              l.AddRange(loc.get_locations(1, Orientation.North, 55));
              l.AddRange(loc.get_locations(2, Orientation.North, 55));
              l.AddRange(loc.get_locations(3, Orientation.North, 55));
            }
            if (display_south)
            {
              l.AddRange(loc.get_locations(0, Orientation.South, 60));
              l.AddRange(loc.get_locations(1, Orientation.South, 60));
              l.AddRange(loc.get_locations(2, Orientation.South, 60));
              l.AddRange(loc.get_locations(3, Orientation.South, 60));
            }
            if (display_east)
            {
              l.AddRange(loc.get_locations(0, Orientation.East, 71));
              l.AddRange(loc.get_locations(1, Orientation.East, 71));
              l.AddRange(loc.get_locations(2, Orientation.East, 71));
              l.AddRange(loc.get_locations(3, Orientation.East, 71));
            }
            if (display_west)
            {
              l.AddRange(loc.get_locations(0, Orientation.West, 59));
              l.AddRange(loc.get_locations(1, Orientation.West, 59));
              l.AddRange(loc.get_locations(2, Orientation.West, 59));
              l.AddRange(loc.get_locations(3, Orientation.West, 59));
            }
              }

              l.Sort();
              locations = l;

              List<Cluster> clusters = Clusterer.cluster(locations, diameter);
              List<PositionWithProb> loc_probs = new List<PositionWithProb>();
              for (int i = 0; i < clusters.Count; i++)
              {
            loc_probs.Add(new PositionWithProb(clusters[i].location, clusters[i].probability));
              }
              PositionWithProbComparer compaerer = new PositionWithProbComparer();
              loc_probs.Sort(compaerer);

              Console.WriteLine();
              Console.WriteLine("{0} {1, 16}", "Position", "Probability");
              Console.WriteLine("{0} {1, 13}", "-----------", "-----------");
              Console.WriteLine("{0, 4} {1, 5}", "X", "Y");
              for (int i = 0; i < clusters.Count; i++)
              {
            Console.WriteLine("{0, 4:0.00}, {1, 5:0.00}: {2, 9:0.000}%", loc_probs[i].location.x,
              loc_probs[i].location.y, loc_probs[i].probability * 100);
              }
        }
Beispiel #3
0
        private void generate_new_location_list_from_signal_strength()
        {
            SignalStrengthReceiver receiver;
              uint[] avg_signals = new uint[Constant.NUM_NODES];
              List<Location> l = new List<Location>();

              if (!Constant.TESTING)
              {
            if (xb.get_valid_signal_strengths()[Constant.NUM_NODES] > 0)
            {
              receiver = new RelaySignalStrengthReceiver(xb);
            }
            else
            {
              receiver = new DirectSignalStrengthReceiver(xb);
            }

            //Real Code commented out for testing
            avg_signals = receiver.get_avg_signal_strength(2, 200);

            for (int i = 0; i < Constant.NUM_NODES; i++)
            {
              if (avg_signals[i] == 0)
            room.broadcast_xbees[i].working = false;
              else
            room.broadcast_xbees[i].working = true;
              room.grid.add_broadcast_node(room.broadcast_xbees[i]);
            }

            if (display_north)
            {
              for (int i = 0; i < avg_signals.Length; i++)
            l.AddRange(loc.get_locations(i, Orientation.North, avg_signals[i]));
            }
            if (display_south)
            {
              for (int i = 0; i < avg_signals.Length; i++)
            l.AddRange(loc.get_locations(i, Orientation.South, avg_signals[i]));
            }
            if (display_east)
            {
              for (int i = 0; i < avg_signals.Length; i++)
            l.AddRange(loc.get_locations(i, Orientation.East, avg_signals[i]));
            }
            if (display_west)
            {
              for (int i = 0; i < avg_signals.Length; i++)
            l.AddRange(loc.get_locations(i, Orientation.West, avg_signals[i]));
            }
              }
              else
              {
            //Testing Data
            if (display_north)
            {
              l.AddRange(loc.get_locations(0, Orientation.North, (uint)numericUpDown1.Value));
              l.AddRange(loc.get_locations(1, Orientation.North, (uint)numericUpDown2.Value));
              l.AddRange(loc.get_locations(2, Orientation.North, (uint)numericUpDown3.Value));
              l.AddRange(loc.get_locations(3, Orientation.North, (uint)numericUpDown4.Value));
            }
            if (display_south)
            {
              l.AddRange(loc.get_locations(0, Orientation.South, (uint)numericUpDown1.Value));
              l.AddRange(loc.get_locations(1, Orientation.South, (uint)numericUpDown2.Value));
              l.AddRange(loc.get_locations(2, Orientation.South, (uint)numericUpDown3.Value));
              l.AddRange(loc.get_locations(3, Orientation.South, (uint)numericUpDown4.Value));
            }
            if (display_east)
            {
              l.AddRange(loc.get_locations(0, Orientation.East, (uint)numericUpDown1.Value));
              l.AddRange(loc.get_locations(1, Orientation.East, (uint)numericUpDown2.Value));
              l.AddRange(loc.get_locations(2, Orientation.East, (uint)numericUpDown3.Value));
              l.AddRange(loc.get_locations(3, Orientation.East, (uint)numericUpDown4.Value));
            }
            if (display_west)
            {
              l.AddRange(loc.get_locations(0, Orientation.West, (uint)numericUpDown1.Value));
              l.AddRange(loc.get_locations(1, Orientation.West, (uint)numericUpDown2.Value));
              l.AddRange(loc.get_locations(2, Orientation.West, (uint)numericUpDown3.Value));
              l.AddRange(loc.get_locations(3, Orientation.West, (uint)numericUpDown4.Value));
            }
              }
              l.Sort();

              this.locations = l;
        }