protected void PrintFbxSurfacePhong(FbxSurfacePhong obj, TextWriter writer)
 {
     _PrintFbxSurfacePhong(obj, writer);
 }
Beispiel #2
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 protected void AcceptSurfacePhong(FbxSurfacePhong obj, ISet <object> visitedObjects)
 {
     AcceptSurfaceLambert(obj, visitedObjects);
     Visit(obj);
 }
Beispiel #3
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 protected void _AcceptFbxSurfacePhong(FbxSurfacePhong obj, ISet <object> visitedObjects)
 {
 }
Beispiel #4
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 public virtual void Visit(FbxSurfacePhong obj)
 {
 }
Beispiel #5
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        protected void AcceptFbxSurfacePhong(FbxSurfacePhong obj, ISet <object> visitedObjects = null)
        {
            Visit(obj);

            _AcceptFbxSurfacePhong(obj, visitedObjects);
        }