/// <summary> /// Execute setting override. /// </summary> /// <param name="inGameAxis"></param> /// <param name="deviceControl"></param> /// <param name="keyFile"></param> /// <param name="visualAcuity"></param> public void Execute(Hashtable inGameAxis, DeviceControl deviceControl, KeyFile keyFile) { if (!System.IO.Directory.Exists(appReg.GetInstallDir() + "/User/Config/Backup/")) { System.IO.Directory.CreateDirectory(appReg.GetInstallDir() + "/User/Config/Backup/"); } SaveAxisMapping(inGameAxis, deviceControl); SaveJoystickCal(inGameAxis, deviceControl); SaveDeviceSorting(deviceControl); SaveConfigfile(deviceControl); SaveKeyMapping(inGameAxis, deviceControl, keyFile); SavePop(); SaveJoyAssignStatus(deviceControl); }
public KeyMappingWindow(KeyAssgn SelectedCallback, KeyFile keyFile, DeviceControl deviceControl) { InitializeComponent(); CallbackName.Content = SelectedCallback.GetKeyDescription(); Select_PinkyShift.IsChecked = true; Select_DX_Release.IsChecked = true; this.SelectedCallback = SelectedCallback; this.keyFile = keyFile; this.deviceControl = deviceControl; neutralButtons = new NeutralButtons[deviceControl.devList.Count]; tmpJoyStick = new JoyAssgn[deviceControl.devList.Count]; for (int i = 0; i < deviceControl.devList.Count; i++) { tmpJoyStick[i] = deviceControl.joyAssign[i].Clone(); } tmpCallback = this.SelectedCallback.Clone(); }
public OverrideSetting(MainWindow mainWindow, AppRegInfo appReg, Hashtable inGameAxis, DeviceControl deviceControl, KeyFile keyFile, VisualAcuity visualAcuity) { this.mainWindow = mainWindow; this.appReg = appReg; this.inGameAxis = inGameAxis; this.deviceControl = deviceControl; this.keyFile = keyFile; this.visualAcuity = visualAcuity; if (!System.IO.Directory.Exists(appReg.GetInstallDir() + "/User/Config/Backup/")) { System.IO.Directory.CreateDirectory(appReg.GetInstallDir() + "/User/Config/Backup/"); } SaveAxisMapping(); SaveJoystickCal(); SaveDeviceSorting(); SaveConfigfile(); SaveKeyMapping(); SaveJoyAssignStatus(); }
/// <summary> /// As the name inplies... /// </summary> protected void SaveKeyMapping(Hashtable inGameAxis, DeviceControl deviceControl, KeyFile keyFile) { string filename = appReg.GetInstallDir() + "/User/Config/" + appReg.getKeyFileName(); string fbackupname = appReg.GetInstallDir() + "/User/Config/Backup/" + appReg.getKeyFileName(); if (!System.IO.File.Exists(fbackupname) & (System.IO.File.Exists(filename))) { System.IO.File.Copy(filename, fbackupname, true); } if (System.IO.File.Exists(filename)) { System.IO.File.SetAttributes(filename, System.IO.File.GetAttributes(filename) & (~System.IO.FileAttributes.ReadOnly)); } System.IO.StreamWriter sw = new System.IO.StreamWriter (filename, false, System.Text.Encoding.GetEncoding("utf-8")); for (int i = 0; i < keyFile.keyAssign.Length; i++) { sw.Write(keyFile.keyAssign[i].GetKeyLine()); } for (int i = 0; i < deviceControl.devList.Count; i++) { sw.Write(deviceControl.joyAssign[i].GetKeyLineDX(i, deviceControl.devList.Count)); // PRIMARY DEVICE POV if (((InGameAxAssgn)inGameAxis["Roll"]).GetDeviceNumber() == i) { sw.Write(deviceControl.joyAssign[i].GetKeyLinePOV()); } } sw.Close(); }
/// <summary> /// Execute when launching this app. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Window_Loaded(object sender, RoutedEventArgs e) { try { // load command line. string[] args = Environment.GetCommandLineArgs(); if (args.Length % 2 == 1) { Dictionary <string, string> option = new Dictionary <string, string>(); for (int index = 1; index < args.Length; index += 2) { option.Add(args[index], args[index + 1]); } if (option.ContainsKey("/yame")) { if (option["/yame"] == "true") { FLG_YAME64 = true; } } if (FLG_YAME64) { LargeTab.SelectedIndex = 1; Tab_Launcher.Visibility = Visibility.Collapsed; Background = new SolidColorBrush(Color.FromArgb(255, 240, 240, 240)); BackGroundBox1.Background = new SolidColorBrush(Color.FromArgb(255, 240, 240, 240)); BackGroundBox2.Background = new SolidColorBrush(Color.FromArgb(255, 240, 240, 240)); BackGroundBox3.Background = new SolidColorBrush(Color.FromArgb(255, 240, 240, 240)); BackGroundBox4.Background = new SolidColorBrush(Color.FromArgb(255, 240, 240, 240)); BackGroundImage.Opacity = 0; Button_Apply_YAME64.Visibility = Visibility.Visible; } else { Button_Apply_YAME64.Visibility = Visibility.Hidden; } } } catch (FileNotFoundException ex) { Console.WriteLine(ex.Message); StreamWriter sw = new StreamWriter("C:\\FBMSAltLauncherErrorLog.txt", false, System.Text.Encoding.GetEncoding("shift_jis")); sw.Write(ex.Message); sw.Close(); MessageBox.Show("Error Log Saved To C:\\FBMSAltLauncherErrorLog.txt", "WARNING", MessageBoxButton.OK, MessageBoxImage.Information); Close(); } // Load UI Properties(Like Button Status). appProperties = new AppProperties(this); // Read Registry appReg = new AppRegInfo(this); if (appReg.getBMSVersion() == BMS_Version.UNDEFINED) { Close(); return; } try { // Read Theater List TheaterList.Populate(appReg, Dropdown_TheaterList); // Get Devices deviceControl = new DeviceControl(appReg); neutralButtons = new NeutralButtons[deviceControl.devList.Count]; // Aquire joySticks AquireAll(true); // Reset All Axis Settings foreach (AxisName nme in axisNameList) { inGameAxis[nme.ToString()] = new InGameAxAssgn(); } joyAssign_2_inGameAxis(); ResetAssgnWindow(); // Read BMS-FULL.key string fname = appReg.GetInstallDir() + "\\User\\Config\\" + appReg.getKeyFileName(); keyFile = new KeyFile(fname, appReg); // Write Data Grid WriteDataGrid(); // Set Timer AxisMovingTimer.Tick += AxisMovingTimer_Tick; AxisMovingTimer.Interval = new TimeSpan(0, 0, 0, 0, 16); KeyMappingTimer.Tick += KeyMappingTimer_Tick; KeyMappingTimer.Interval = new TimeSpan(0, 0, 0, 0, 16); //System.Diagnostics.PresentationTraceSources.DataBindingSource.Switch.Level = System.Diagnostics.SourceLevels.Critical; } catch (FileNotFoundException ex) { Console.WriteLine(ex.Message); StreamWriter sw = new StreamWriter(appReg.GetInstallDir() + "\\Error.txt", false, System.Text.Encoding.GetEncoding("shift_jis")); sw.Write(ex.Message); sw.Close(); MessageBox.Show("Error Log Saved To " + appReg.GetInstallDir() + "\\Error.txt", "WARNING", MessageBoxButton.OK, MessageBoxImage.Information); Close(); } }
public static void ShowKeyMappingWindow(KeyAssgn SelectedCallback, KeyFile keyFile, DeviceControl deviceControl, object sender) { KeyMappingWindow ownWindow = new KeyMappingWindow(SelectedCallback, keyFile, deviceControl); ownWindow.ShowDialog(); }
/// <summary> /// Execute when launching this app. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Window_Loaded(object sender, RoutedEventArgs e) { try { // Load UI Properties(Like Button Status). this.appProperties = new AppProperties(this); // Read Registry appReg = new AppRegInfo(this); // Read Theater List TheaterList theaterlist = new TheaterList(appReg, this.Dropdown_TheaterList); // Get Devices deviceControl = new DeviceControl(appReg); neutralButtons = new NeutralButtons[deviceControl.devList.Count]; // Aquire joySticks AquireAll(true); // Reset All Axis Settings foreach (AxisName nme in axisNameList) { inGameAxis[nme.ToString()] = new InGameAxAssgn(); } joyAssign_2_inGameAxis(); ResetAssgnWindow(); // Read BMS-FULL.key string fname = appReg.GetInstallDir() + "\\User\\Config\\BMS - Full.key"; keyFile = new KeyFile(fname, appReg); // Write Data Grid WriteDataGrid(); // Set Timer AxisMovingTimer.Tick += AxisMovingTimer_Tick; AxisMovingTimer.Interval = new TimeSpan(0, 0, 0, 0, 16); KeyMappingTimer.Tick += KeyMappingTimer_Tick; KeyMappingTimer.Interval = new TimeSpan(0, 0, 0, 0, 16); // Set VisualAcuity page graph and results. this.visualAcuity = new VisualAcuity(this); //System.Diagnostics.PresentationTraceSources.DataBindingSource.Switch.Level = System.Diagnostics.SourceLevels.Critical; } catch (System.IO.FileNotFoundException ex) { System.Console.WriteLine(ex.Message); System.IO.StreamWriter sw = new System.IO.StreamWriter(appReg.GetInstallDir() + "\\Error.txt", false, System.Text.Encoding.GetEncoding("shift_jis")); sw.Write(ex.Message); sw.Close(); this.Close(); } // YAME 64 VERSION if (FLG_YAME64 == true) { LargeTab.SelectedIndex = 1; Tab_Launcher.Visibility = Visibility.Collapsed; Tab_VisualAcuity.Visibility = Visibility.Collapsed; Misc_SmartScalingOverride.IsChecked = false; this.Background = new SolidColorBrush(Color.FromArgb(255, 240, 240, 240)); BackGroundBox1.Background = new SolidColorBrush(Color.FromArgb(255, 240, 240, 240)); BackGroundBox2.Background = new SolidColorBrush(Color.FromArgb(255, 240, 240, 240)); BackGroundImage.Opacity = 0; } else { Button_Apply_YAME64.Visibility = Visibility.Hidden; } }