Outfits collect together the light-, medium-, and dark-skinned versions of an appearance and associate them collectively with a hand group and a body region (head or body).
Beispiel #1
0
        public SimAvatar(SimAvatar old)
            : base(old.BaseSkeleton)
        {
            m_Handgroup = old.m_Handgroup;
            m_Body = old.m_Body;
            m_Head = old.m_Head;

            ReloadSkeleton();
            ReloadHead();
            ReloadBody();
            ReloadHandgroup();
        }