Beispiel #1
0
        public override bool CheckValidInput(string i_CurrentInput, int i_QuestionIndex)
        {
            bool isValidInput = false;

            switch (i_QuestionIndex)
            {
            case (int)Wheel.eRequiredWheelParams.ManufacturerName:
                isValidInput = !string.IsNullOrEmpty(i_CurrentInput);
                break;

            case (int)Wheel.eRequiredWheelParams.CurrentAirPressure:
                isValidInput = Wheel.CheckAirPressureValidation(i_CurrentInput, (float)Wheel.eMaxAirPressure.Motorcycle);
                break;

            case (int)eRequiredMotorcycleParams.LicenseType:
                isValidInput = Enum.TryParse(i_CurrentInput, true, out eLicenseType licenseType) && Enum.IsDefined(typeof(eLicenseType), licenseType);
                break;

            case (int)eRequiredMotorcycleParams.EngineCapacity:
                isValidInput = int.TryParse(i_CurrentInput, out int result) && result >= 0;
                break;
            }

            return(isValidInput);
        }
Beispiel #2
0
        public override bool CheckValidInput(string i_CurrentInput, int i_QuestionIndex)
        {
            bool isValidInput = false;

            switch (i_QuestionIndex)
            {
            case (int)Wheel.eRequiredWheelParams.ManufacturerName:
                isValidInput = !string.IsNullOrEmpty(i_CurrentInput);
                break;

            case (int)Wheel.eRequiredWheelParams.CurrentAirPressure:
                isValidInput = Wheel.CheckAirPressureValidation(i_CurrentInput, (float)Wheel.eMaxAirPressure.Car);
                break;

            case (int)eRequiredCarParams.Color:
                isValidInput = Enum.TryParse(i_CurrentInput, true, out eColor carColor) &&
                               Enum.IsDefined(typeof(eColor), carColor);
                break;

            case (int)eRequiredCarParams.NumberOfDoors:
                bool isNumericInput = byte.TryParse(i_CurrentInput, out byte numericInput);
                if (isNumericInput)
                {
                    isValidInput = numericInput >= k_MinNumberOfDoors && numericInput <= k_MaxNumberOfDoors;
                }

                break;
            }

            return(isValidInput);
        }
Beispiel #3
0
        public override bool CheckValidInput(string i_CurrentInput, int i_QuestionIndex)
        {
            bool isValidInput = false;

            switch (i_QuestionIndex)
            {
            case (int)Wheel.eRequiredWheelParams.ManufacturerName:
                isValidInput = !string.IsNullOrEmpty(i_CurrentInput);
                break;

            case (int)Wheel.eRequiredWheelParams.CurrentAirPressure:
                isValidInput = Wheel.CheckAirPressureValidation(i_CurrentInput, (float)Wheel.eMaxAirPressure.Truck);
                break;

            case (int)eRequiredTruckParams.HazardousMaterials:
                bool isBoolean = char.TryParse(i_CurrentInput, out char choiceInputResult);
                if (isBoolean)
                {
                    isValidInput = choiceInputResult == 'y' | choiceInputResult == 'Y' | choiceInputResult == 'n'
                                   | choiceInputResult == 'N';
                }

                break;

            case (int)eRequiredTruckParams.CargoVolume:
                bool isNumeric = float.TryParse(i_CurrentInput, out float floatNumericInput);
                if (isNumeric)
                {
                    isValidInput = floatNumericInput >= 0;
                }

                break;
            }

            return(isValidInput);
        }