Beispiel #1
0
        /**@brief The list of tiles is sorted every time a new one is added*/

        private static int CompareTiles(SurfaceTile a, SurfaceTile b)
        {
            if (a.D.X.X0 < b.D.X.X0)
            {
                return(-1);
            }
            else if (a.D.X.X0 > b.D.X.X0)
            {
                return(1);
            }
            else
            {
                if (a.V.X.X0 < b.V.X.X0)
                {
                    return(-1);
                }
                else if (a.V.X.X0 > b.V.X.X0)
                {
                    return(1);
                }
                else
                {
                    return(0);
                }
            }
        }
 /**@brief The list of tiles is sorted every time a new one is added*/
 private static int CompareTiles(SurfaceTile a, SurfaceTile b)
 {
     if (a.D.X.X0 < b.D.X.X0)
     {
         return -1;
     }
     else if (a.D.X.X0 > b.D.X.X0)
     {
         return 1;
     }
     else
     {
         if (a.V.X.X0 < b.V.X.X0)
         {
             return -1;
         }
         else if (a.V.X.X0 > b.V.X.X0)
         {
             return 1;
         }
         else
         {
             return 0;
         }
     }
 }
        /// <summary>
        ///     Computes the curve from a point
        /// </summary>
        /// <param name="A_V_D"></param>
        /// <param name="result"></param>
        /// <param name="mrsp"></param>
        /// <param name="current_position"></param>
        /// <param name="next_position"></param>
        /// <param name="current_speed"></param>
        /// <param name="dir"></param>
        private static void Compute_Curve(AccelerationSpeedDistanceSurface A_V_D,
                                          QuadraticSpeedDistanceCurve result,
                                          FlatSpeedDistanceCurve mrsp,
                                          ref SiDistance current_position,
                                          ref SiDistance next_position,
                                          ref SiSpeed current_speed,
                                          BrakingCurveDirectionEnum dir)
        {
            int Direction = Get_Direction(dir);

            SiSpeed    speed_step    = (-1) * Direction * minimal_speed_threshold;
            SiDistance distance_step = Direction * minimal_distance_threshold;


            if (debug)
            {
                Log.DebugFormat("#######################################################");
                Log.DebugFormat("### Loop {0}  #########################################", debugging_counter);
                Log.DebugFormat("#######################################################");
            }

            /************************************************************
             * Based on current speed and position, search on wich tile
             * of A_V_D tile we are
             ***********************************************************/
            SurfaceTile current_tile = A_V_D.GetTileAt(current_speed + speed_step, current_position + distance_step);

            /***************************************************************************/

            /* If at previous loop wi did 'hit' the vertical part of the MRSP,
             * we might have a speed above the current MRSP segment.*/
            /***************************************************************************/
            if (current_speed >
                mrsp.GetValueAt(current_position - minimal_distance_threshold, BrakingCurveDirectionEnum.Backwards))
            {
                current_speed = mrsp.GetValueAt(current_position - minimal_distance_threshold,
                                                BrakingCurveDirectionEnum.Backwards);
            }

            /*******************************************************************
             * We build a quadratic arc with current train position, speed
             * and acceleration. The arc domain [0..current_position] is not valid yet.
             * We must find out the domain left limit.
             *****************************************************************/
            QuadraticCurveSegment current_curve = Build_One_Curve_Segment(current_tile, current_position, current_speed,
                                                                          mrsp, dir);

            next_position = Distance_Edge(current_curve, dir);
            SiAcceleration current_acceleration = current_curve.A;

            /* Finally we can add the segment because next_position has been computed. */
            SiDistance refLocation = current_curve.X.X0;
            SiSpeed    refSpeed    = current_curve.Get(refLocation);

            result.Add(current_curve.X.X0, current_curve.X.X1, current_acceleration, refSpeed, refLocation);

            // result.Dump("result so far ");
        }
        /// <summary>
        ///     Finds the tile edge that is intersected in the chosen direction
        /// </summary>
        /// <param name="current_tile"></param>
        /// <param name="current_curve"></param>
        /// <param name="dir"></param>
        /// <returns></returns>
        private static SiDistance Tile_Intersect(SiDistance current_position, SurfaceTile current_tile,
                                                 QuadraticCurveSegment current_curve, BrakingCurveDirectionEnum dir)
        {
            SiDistance result = SiDistance.Zero;

            SiDistance SpdEdge  = Speed_Edge_Location(current_tile, current_curve, dir);
            SiDistance DistEdge = Distance_Edge(current_tile, dir);

            result = Closest_To(current_position, DistEdge, SpdEdge);

            return(result);
        }
        /// <summary>
        ///     Provides the distance limit of a tile in the requested direction
        /// </summary>
        /// <param name="current_tile"></param>
        /// <param name="dir"></param>
        /// <returns></returns>
        private static SiDistance Distance_Edge(SurfaceTile current_tile, BrakingCurveDirectionEnum dir)
        {
            SiDistance result = SiDistance.Zero;

            switch (dir)
            {
            case BrakingCurveDirectionEnum.Backwards:
                result = current_tile.D.X.X0;
                break;

            case BrakingCurveDirectionEnum.Forwards:
                result = current_tile.D.X.X1;
                break;
            }

            return(result);
        }
        /// <summary>
        ///     Provides the distance at which the curve intersects the horizontal edge of the tile in the given direction
        /// </summary>
        /// <param name="current_tile"></param>
        /// <param name="current_curve"></param>
        /// <param name="dir"></param>
        /// <returns></returns>
        private static SiDistance Speed_Edge_Location(SurfaceTile current_tile, QuadraticCurveSegment current_curve,
                                                      BrakingCurveDirectionEnum dir)
        {
            SiDistance result = SiDistance.Zero;

            SiSpeed limit = SiSpeed.Zero;

            switch (dir)
            {
            case BrakingCurveDirectionEnum.Backwards:
                limit = current_tile.V.X.X1;
                break;

            case BrakingCurveDirectionEnum.Forwards:
                limit = current_tile.V.X.X0;
                break;
            }
            result = current_curve.IntersectAt(limit);

            return(result);
        }
        /// <summary>
        ///     Determines whether a tile conatins the provided speed and distance, based on the direction in which we are looking
        /// </summary>
        /// <param name="tile"></param>
        /// <param name="current_location"></param>
        /// <param name="current_speed"></param>
        /// <param name="dir"></param>
        /// <returns></returns>
        private static bool TileContains(SurfaceTile tile, SiDistance current_location, SiSpeed current_speed,
                                         BrakingCurveDirectionEnum dir)
        {
            bool result = false;

            switch (dir)
            {
            case BrakingCurveDirectionEnum.Backwards:
                result = (tile.D.X.X0.ToUnits() < current_location.ToUnits() &&
                          current_location.ToUnits() <= tile.D.X.X1.ToUnits() &&
                          tile.V.X.Contains(current_speed));
                break;

            case BrakingCurveDirectionEnum.Forwards:
                result = (tile.D.X.Contains(current_location) &&
                          tile.V.X.X0.ToUnits() < current_speed.ToUnits() &&
                          current_speed.ToUnits() <= tile.V.X.X0.ToUnits());
                break;
            }

            return(result);
        }
        /******************************************************************************************************/
        protected override void Build_Gnuplot_Files(string job_filename, string png_filename)
        {
            int          label_counter = 0;
            StreamWriter swj           = new StreamWriter(job_filename);

            swj.WriteLine("reset                      ");
            swj.WriteLine("set terminal png size {0}, {1}", my_bitmap_width, my_bitmap_height);
            swj.WriteLine("set output '{0}'", png_filename);
            swj.WriteLine("set palette gray           ");
            swj.WriteLine("set style data points      ");

            swj.WriteLine("set xlabel 'm'             ");
            swj.WriteLine("set xrange [{0}:{1}]       ",
                          min_x_is_set ? min_x.ToSubUnits(SiDistance_SubUnits.Meter).ToString() : "*",
                          max_x_is_set ? max_x.ToSubUnits(SiDistance_SubUnits.Meter).ToString() : "*");

            swj.WriteLine("set ylabel 'km/h'          ");
            swj.WriteLine("set autoscale y            ");
            //swj.WriteLine ("yrange [0:*]               ");
            //swj.WriteLine ("set yzeroaxis              ");


            /* When the Y2 axis is involved and mixx is used, GnuPlot doen not generate anything... */

            /* This must be FIXED in order to plot the Gradient profile along with the braking
             * curves */
            {
                //swj.WriteLine ("set x2label 'm2'");
                //swj.WriteLine ("set x2range [{0}:{1}]       ",
                //               min_x_is_set ? min_x.ToSubUnits(SiDistance_SubUnits.Meter).ToString() : "*",
                //               max_x_is_set ? max_x.ToSubUnits(SiDistance_SubUnits.Meter).ToString() : "*" );
                //swj.WriteLine ("set x2tics auto          ");

                //swj.WriteLine ("set y2range [0:*]           ");

                // swj.WriteLine ("set autoscale y2          ");
                // swj.WriteLine ("set y2label '%'         ");
                // swj.WriteLine ("set y2tics auto          ");
                // swj.WriteLine ("set y2zeroaxis             ");
                // swj.WriteLine ("set x2zeroaxis             ");
            }

            swj.WriteLine("set key left bottom        ");
            swj.WriteLine("set grid                   ");

            // swj.WriteLine ("set samples 100            ");
            // swj.WriteLine ("set view map               ");

            List <string> GPPlot = new List <string>();

            /* Let's plot all curves */
            for (int item_idx = 0; item_idx < Items.Count; item_idx++)
            {
                SiSpeed    v_offset = 0.0 * new SiSpeed((double)(item_idx) * -5.0, SiSpeed_SubUnits.KiloMeter_per_Hour);
                SiDistance d_offset = 0.0 * new SiDistance((double)(item_idx) * -10.0);

                PlottedItem pi = Items[item_idx];

                /************************ Quadratic  ******************************/
                if (pi.theCurve is QuadraticSpeedDistanceCurve)
                {
                    QuadraticSpeedDistanceCurve Q_Curve = pi.theCurve as QuadraticSpeedDistanceCurve;

                    if (ShowColouredSegments)
                    {
                        for (int segment_idx = 0; segment_idx < Q_Curve.SegmentCount; segment_idx++)
                        {
                            QuadraticCurveSegment aSegment = Q_Curve[segment_idx];

                            string       title        = "notitle";
                            string       filename_dat = BuildTempFile(true, String.Format("{0}_{1:D2}_{2:D2}.dat", my_base_name, item_idx, segment_idx));
                            StreamWriter swd          = new StreamWriter(filename_dat);
                            Emit_Quadratic_Segment(swd, aSegment, v_offset, d_offset);
                            swd.Close();

                            if (Add_Extended_Legend)
                            {
                                string the_text = String.Format("{0}_{1}", pi.theName, segment_idx);
                                if (aSegment.A < new SiAcceleration(0.0))
                                {
                                    the_text += String.Format(" A{0,6:F1}{1}", aSegment.A.ToUnits(), aSegment.A.UnitString());
                                    the_text += String.Format(" V{0,6:F1}..{1,6:F1} {2}",
                                                              aSegment.Get(aSegment.X.X0).ToUnits(),
                                                              aSegment.Get(aSegment.X.X1).ToUnits(),
                                                              aSegment.Get(aSegment.X.X0).UnitString());
                                }
                                else
                                {
                                    the_text += String.Format(" V{0,6:F1}{1}", aSegment.V0.ToUnits(), aSegment.V0.UnitString());
                                }
                                SiDistance segment_length = aSegment.X.X1 - aSegment.X.X0;
                                the_text += String.Format(" ({0,4:F0}{1})", segment_length.ToUnits(), segment_length.UnitString());

                                title = String.Format("title \"{0}\" ", the_text);
                            }
                            else
                            {
                                if (segment_idx == 0)
                                {
                                    title = String.Format("title \"{0}\" ", pi.theName);
                                }
                            }
                            GPPlot.Add(String.Format("'{0}' using 1:2 axes x1y1 {1} with lines", filename_dat, title));
                        }
                    }
                    else
                    {
                        string       filename_dat = BuildTempFile(true, String.Format("{0}_{1:D2}.dat", my_base_name, item_idx));
                        string       title        = String.Format("title \"{0}\" ", pi.theName);
                        StreamWriter swd          = new StreamWriter(filename_dat);
                        for (int segment_idx = 0; segment_idx < Q_Curve.SegmentCount; segment_idx++)
                        {
                            QuadraticCurveSegment aSegment = Q_Curve[segment_idx];
                            Emit_Quadratic_Segment(swd, aSegment, v_offset, d_offset);
                        }
                        swd.Close();

                        GPPlot.Add(String.Format("'{0}' using 1:2 axes x1y1 {1} with lines linecolor rgb \"{2}\"", filename_dat, title, pi.theColor));
                    }

                    if (Add_Acceleration_Overlay)
                    {
                        string       filename_dat = BuildTempFile(true, String.Format("{0}_{1:D2}_acc.dat", my_base_name, item_idx));
                        string       title        = String.Format("title \"{0}_A(V,d)\" ", pi.theName);
                        StreamWriter swd          = new StreamWriter(filename_dat);
                        for (int segment_idx = 0; segment_idx < Q_Curve.SegmentCount; segment_idx++)
                        {
                            QuadraticCurveSegment aSegment = Q_Curve[segment_idx];

                            Emit_d_a(swd, aSegment.X.X0, aSegment.A);
                            Emit_d_a(swd, aSegment.X.X1 - new SiDistance(0.1), aSegment.A);
                        }
                        swd.Close();

                        GPPlot.Add(String.Format("'{0}' using 1:2 axes x1y2 {1} with lines", filename_dat, title));
                    }
                }

                /************************ Flat curve ******************************/
                else if (pi.theCurve is FlatSpeedDistanceCurve)
                {
                    FlatSpeedDistanceCurve F_Curve = pi.theCurve as FlatSpeedDistanceCurve;

                    string       filename_dat = BuildTempFile(true, String.Format("{0}_{1:D2}_speed_distance.dat", my_base_name, item_idx));
                    StreamWriter swd          = new StreamWriter(filename_dat);
                    for (int segment_idx = 0; segment_idx < F_Curve.SegmentCount; segment_idx++)
                    {
                        Emit_Constant_Segment(swd, F_Curve[segment_idx], v_offset, d_offset);
                    }
                    swd.Close();

                    GPPlot.Add(String.Format("'{0}' using 1:2 axes x1y1 title \"{1}\" with lines linewidth 3 linecolor rgb \"{2}\"", filename_dat, pi.theName, pi.theColor));
                }
                /************************ Flat curve ******************************/
                else if (pi.theCurve is AccelerationSpeedDistanceSurface)
                {
                    AccelerationSpeedDistanceSurface AVD_Surface = pi.theCurve as AccelerationSpeedDistanceSurface;

                    string filename_dat = BuildTempFile(true, String.Format("{0}_{1:D2}_asd_surface.dat", my_base_name, item_idx));
                    {
                        StreamWriter swd = new StreamWriter(filename_dat);
                        for (int i = 0; i < AVD_Surface.Tiles.Count; i++)
                        {
                            SurfaceTile aTile = AVD_Surface.Tiles[i];

                            Emit_Segment(swd, aTile.D.X.X0, aTile.D.X.X1, aTile.V.X.X0, v_offset, d_offset);
                            Emit_Segment(swd, aTile.D.X.X0, aTile.D.X.X1, aTile.V.X.X1, v_offset, d_offset);
                            Emit_Segment(swd, aTile.V.X.X0, aTile.V.X.X1, aTile.D.X.X0, v_offset, d_offset);
                            Emit_Segment(swd, aTile.V.X.X0, aTile.V.X.X1, aTile.D.X.X1, v_offset, d_offset);

                            if (Show_ASD_AccelerationValues)
                            {
                                SiDistance cx = (aTile.D.X.X0 + aTile.D.X.X1) * 0.5;
                                SiSpeed    cy = (aTile.V.X.X0 + aTile.V.X.X1) * 0.5;

                                label_counter++;

                                swj.WriteLine("set label {0} '{1} m/s²' at {2}, {3} center front",
                                              label_counter,
                                              aTile.V.Y.ToUnits().ToString("0.00", System.Globalization.CultureInfo.InvariantCulture),
                                              cx.ToUnits().ToString(System.Globalization.CultureInfo.InvariantCulture),
                                              cy.ToSubUnits(SiSpeed_SubUnits.KiloMeter_per_Hour).ToString(System.Globalization.CultureInfo.InvariantCulture)
                                              );
                            }
                        }
                        swd.Close();
                        GPPlot.Add(String.Format("'{0}' using 1:2 axes x1y1 title \"{1}\" with points pointtype 5 pointsize 0.5 linecolor rgb \"gray\"", filename_dat, pi.theName));
                    }
                }
                /************************ A single Point ****************************/
                else if (pi.theCurve is SinglePoint)
                {
                    string       filename_dat = BuildTempFile(true, String.Format("{0}_{1:D2}.dat", my_base_name, item_idx));
                    StreamWriter swd          = new StreamWriter(filename_dat);

                    SinglePoint aPoint = pi.theCurve as SinglePoint;
                    Emit_d_V(swd, aPoint.X, aPoint.Y);
                    swd.Close();

                    GPPlot.Add(String.Format("'{0}' axes x1y1 title \"{1}\" with points pointsize 2 pointtype 7 linecolor rgb \"{2}\" ",
                                             filename_dat,
                                             pi.theName,
                                             pi.theColor));
                }
                /************************ WTF is that ? ***************************/
                else
                {
                    throw new ArgumentException("Unsuported curve type" + pi.theCurve);
                }
            }

            swj.Write("plot ");
            for (int i = 0; i < GPPlot.Count - 1; i++)
            {
                swj.WriteLine(" {0},\\", GPPlot[i]);
            }
            swj.WriteLine("    {0}", GPPlot[GPPlot.Count - 1]);

            swj.Close();
        }
Beispiel #9
0
        public static QuadraticSpeedDistanceCurve Build_A_Safe_Backward(AccelerationSpeedDistanceSurface A_V_D,
                                                                        FlatSpeedDistanceCurve MRSP)
        {
            if (debug)
            {
                Log.InfoFormat("#######################################################");
                Log.InfoFormat("## Build_A_Safe_Backward_Surface#######################");
                Log.InfoFormat("#######################################################");
            }

            int debugging_counter = 0;
            QuadraticSpeedDistanceCurve result = new QuadraticSpeedDistanceCurve();

            /***********************************************************
            *  The ending point is the first point in the MRSP
            ***********************************************************/
            SiDistance end_position = MRSP[0].X.X0;


            /***********************************************************
             * Go forward in the MRSP until we find the point with
             * minimal speed. This shall be our starting point
             **********************************************************/
            SiDistance current_position = SiDistance.Zero;
            SiSpeed    current_speed    = SiSpeed.MaxValue;

            if (debug)
            {
                Log.DebugFormat("  Search the position of the minimal speed in the MRSP");
            }
            for (int i = 0; i < MRSP.SegmentCount; i++)
            {
                ConstantCurveSegment <SiDistance, SiSpeed> segment = MRSP[i];
                if (segment.Y < current_speed)
                {
                    current_speed    = segment.Y;
                    current_position = segment.X.X1;

                    if (debug)
                    {
                        Log.DebugFormat("    new start position V={0,7:F2} at={1,7:F2} ", current_speed.ToUnits(),
                                        current_position.ToUnits());
                    }
                }
            }

            if (debug)
            {
                Log.DebugFormat("    end position is at={0,7:F2} ", end_position.ToUnits());
            }

            /*************************************************************************/
            /* Starting from the right side of curves, go back to the left side.     */
            /* Build small curves arcs where the acceleration is constant on each one*/
            /*************************************************************************/
            while (current_position > end_position)
            {
                if (debug)
                {
                    Log.DebugFormat("#######################################################");
                    Log.DebugFormat("### Loop {0}  #########################################", debugging_counter);
                    Log.DebugFormat("#######################################################");
                }

                /************************************************************
                 * Based on current speed and position, search on wich tile
                 * of A_V_D tile we are
                 ***********************************************************/
                SurfaceTile current_tile = A_V_D.GetTileAt(current_speed + new SiSpeed(0.01),
                                                           current_position - new SiDistance(0.1));
                SiAcceleration current_acceleration = current_tile.V.Y;

                /***************************************************************************/

                /* If at previous loop wi did 'hit' the vertical part of the MRSP,
                 * we might have a speed above the current MRSP segment.*/
                /***************************************************************************/
                if (current_speed >
                    MRSP.GetValueAt(current_position - new SiDistance(0.1), BrakingCurveDirectionEnum.Backwards))
                {
                    current_speed = MRSP.GetValueAt(current_position - new SiDistance(0.1),
                                                    BrakingCurveDirectionEnum.Backwards);
                }


                /*******************************************************************
                 * We build a quadratic arc with current train position, speed
                 * and acceleration. The arc domain [0..current_position] is not valid yet.
                 * We must find out the domain left limit.
                 *****************************************************************/
                QuadraticCurveSegment current_curve = new QuadraticCurveSegment(SiDistance.Zero,
                                                                                current_position,
                                                                                current_acceleration,
                                                                                current_speed,
                                                                                current_position);

                if (debug)
                {
                    Log.DebugFormat("  current_acceleration = {0,7:F2} from a_tile {1}", current_acceleration.ToUnits(),
                                    current_tile.ToString());
                    Log.DebugFormat("  current_speed        = {0,7:F2} ", current_speed.ToUnits());
                    Log.DebugFormat("  current_position     = {0,7:F2} ", current_position.ToUnits());

                    Log.DebugFormat("  --> current_curve    = {0} ", current_curve.ToString());
                }


                /********************************************************************/

                /* The current_curve may 'hit' one of these 4 items:
                 *   1) The upper border of the tile (because of a new acceleration)
                 *   2) The left border of the tile (because of a gradient?)
                 *   3) A vertical segment of the MRSP
                 *   4) An horizontal segment of the MRSP
                 * Text all of them and update the next_position accordingly.
                 *************************************************************************/
                SiDistance next_position = SiDistance.Zero;

                /* 1) The distance at wich our temporary arc intersects the top (V2) segment of the AVD tile */
                {
                    SiDistance d = current_curve.IntersectAt(current_tile.V.X.X1);
                    if (debug)
                    {
                        Log.DebugFormat("  intersection with tile (V_TOP) at {0,7:F2} ", d.ToUnits());
                    }
                    if (d >= next_position)
                    {
                        if (debug)
                        {
                            Log.DebugFormat("  --> case_1  next_position {0,7:F2} -> {1,7:F2}", next_position.ToUnits(),
                                            d.ToUnits());
                        }
                        next_position = d;
                    }
                }

                /* 2) The distance at wich our temporary arc intersects the left (D0) segment of the AVD tile */
                {
                    SiDistance d = current_tile.D.X.X0;
                    if (debug)
                    {
                        Log.DebugFormat("  intersection with tile (D0)    at {0,7:F2} ", d.ToUnits());
                    }
                    if (d >= next_position)
                    {
                        if (debug)
                        {
                            Log.DebugFormat("  --> case_2  next_position {0,7:F2} -> {1,7:F2}", next_position.ToUnits(),
                                            d.ToUnits());
                        }
                        next_position = d;
                    }
                }

                /*Since the MRSP is continous, the following cannot fail. */
                ConstantCurveSegment <SiDistance, SiSpeed> speed_limit_here =
                    MRSP.Intersect(current_position - new SiDistance(0.1), current_curve);
                if (debug)
                {
                    Log.DebugFormat("  MRSP segment          {0} ", speed_limit_here.ToString());
                }

                /* 3) Do we hit the vertical segment of the MRSP ? */
                {
                    if (speed_limit_here.X.X0 >= next_position)
                    {
                        if (debug)
                        {
                            Log.DebugFormat("  --> case_3  next_position {0,7:F2} -> {1,7:F2}", next_position.ToUnits(),
                                            speed_limit_here.X.X0.ToUnits());
                        }
                        next_position = speed_limit_here.X.X0;
                    }
                }


                /* 4) Do we hit the horizontal segment of the MRSP */
                {
                    if (current_speed + new SiSpeed(0.01) < speed_limit_here.Y)
                    {
                        SiDistance d = current_curve.IntersectAt(speed_limit_here.Y);
                        if (d >= next_position)
                        {
                            if (debug)
                            {
                                Log.DebugFormat("  --> case_4a next_d        {0,7:F2} -> {1,7:F2}",
                                                next_position.ToUnits(), d.ToUnits());
                            }
                            next_position = d;
                        }
                    }
                    else
                    {
                        if (debug)
                        {
                            Log.DebugFormat("  --> case_4b next_acc_0    {0,7:F2} -> {1,7:F2}", next_position.ToUnits(),
                                            speed_limit_here.X.X0.ToUnits());
                        }
                        current_acceleration = SiAcceleration.Zero;
                        next_position        = speed_limit_here.X.X0;
                    }
                }


                /* Finally we can add the segment because next_position has been computed. */
                result.Add(next_position, current_position, current_acceleration, current_speed, current_position);

                result.Dump("result so far ");

                /* Next loop starts from our new position.
                 * We do not need to update current_acceleration because
                 * it is done at the beginning of the loop*/
                current_position = next_position;
                current_speed    = result.GetValueAt(current_position, BrakingCurveDirectionEnum.Backwards);


                /*************************************************************/
                /* If this exception is thrown, you'd better call Juan       */
                /*************************************************************/
                if (debugging_counter++ > 200)
                {
                    throw new Exception("Algorithm is broken");
                }
            }

            return(result);
        }
        /// <summary>
        ///     Finds the tile edge that is intersected in the chosen direction
        /// </summary>
        /// <param name="current_tile"></param>
        /// <param name="current_curve"></param>
        /// <param name="dir"></param>
        /// <returns></returns>
        private static SiDistance Tile_Intersect(SiDistance current_position, SurfaceTile current_tile,
            QuadraticCurveSegment current_curve, BrakingCurveDirectionEnum dir)
        {
            SiDistance result = SiDistance.Zero;

            SiDistance SpdEdge = Speed_Edge_Location(current_tile, current_curve, dir);
            SiDistance DistEdge = Distance_Edge(current_tile, dir);

            result = Closest_To(current_position, DistEdge, SpdEdge);

            return result;
        }
        /// <summary>
        ///     Determines whether a tile conatins the provided speed and distance, based on the direction in which we are looking
        /// </summary>
        /// <param name="tile"></param>
        /// <param name="current_location"></param>
        /// <param name="current_speed"></param>
        /// <param name="dir"></param>
        /// <returns></returns>
        private static bool TileContains(SurfaceTile tile, SiDistance current_location, SiSpeed current_speed,
            BrakingCurveDirectionEnum dir)
        {
            bool result = false;

            switch (dir)
            {
                case BrakingCurveDirectionEnum.Backwards:
                    result = (tile.D.X.X0.ToUnits() < current_location.ToUnits() &&
                              current_location.ToUnits() <= tile.D.X.X1.ToUnits() &&
                              tile.V.X.Contains(current_speed));
                    break;
                case BrakingCurveDirectionEnum.Forwards:
                    result = (tile.D.X.Contains(current_location) &&
                              tile.V.X.X0.ToUnits() < current_speed.ToUnits() &&
                              current_speed.ToUnits() <= tile.V.X.X0.ToUnits());
                    break;
            }

            return result;
        }
        /// <summary>
        ///     Provides the distance at which the curve intersects the horizontal edge of the tile in the given direction
        /// </summary>
        /// <param name="current_tile"></param>
        /// <param name="current_curve"></param>
        /// <param name="dir"></param>
        /// <returns></returns>
        private static SiDistance Speed_Edge_Location(SurfaceTile current_tile, QuadraticCurveSegment current_curve,
            BrakingCurveDirectionEnum dir)
        {
            SiDistance result = SiDistance.Zero;

            SiSpeed limit = SiSpeed.Zero;

            switch (dir)
            {
                case BrakingCurveDirectionEnum.Backwards:
                    limit = current_tile.V.X.X1;
                    break;
                case BrakingCurveDirectionEnum.Forwards:
                    limit = current_tile.V.X.X0;
                    break;
            }
            result = current_curve.IntersectAt(limit);

            return result;
        }
        /// <summary>
        ///     Provides the distance limit of a tile in the requested direction
        /// </summary>
        /// <param name="current_tile"></param>
        /// <param name="dir"></param>
        /// <returns></returns>
        private static SiDistance Distance_Edge(SurfaceTile current_tile, BrakingCurveDirectionEnum dir)
        {
            SiDistance result = SiDistance.Zero;

            switch (dir)
            {
                case BrakingCurveDirectionEnum.Backwards:
                    result = current_tile.D.X.X0;
                    break;
                case BrakingCurveDirectionEnum.Forwards:
                    result = current_tile.D.X.X1;
                    break;
            }

            return result;
        }
        /// <summary>
        ///     Method to return the curve segment at the current location and speed, going in the specified direction.
        /// </summary>
        /// <param name="current_tile"></param>
        /// <param name="current_position"></param>
        /// <param name="current_speed"></param>
        /// <param name="MRSP"></param>
        /// <param name="dir"></param>
        /// <returns></returns>
        private static QuadraticCurveSegment Build_One_Curve_Segment(SurfaceTile current_tile,
            SiDistance current_position,
            SiSpeed current_speed,
            FlatSpeedDistanceCurve MRSP,
            BrakingCurveDirectionEnum dir)
        {
            SiAcceleration current_acceleration = current_tile.V.Y;
            SiDistance MRSP_end = MRSP[MRSP.SegmentCount - 1].X.X1;

            SiDistance curve_start = new SiDistance();
            SiDistance curve_end = new SiDistance();
            switch (dir)
            {
                case BrakingCurveDirectionEnum.Backwards:
                    curve_start = SiDistance.Zero;
                    curve_end = current_position;
                    break;
                case BrakingCurveDirectionEnum.Forwards:
                    curve_start = current_position;
                    curve_end = MRSP_end;
                    break;
            }

            QuadraticCurveSegment current_curve = new QuadraticCurveSegment(curve_start,
                curve_end,
                current_acceleration,
                current_speed,
                current_position);

            if (debug)
            {
                Log.DebugFormat("  current_acceleration = {0,7:F2} from a_tile {1}", current_acceleration.ToUnits(),
                    current_tile.ToString());
                Log.DebugFormat("  current_speed        = {0,7:F2} ", current_speed.ToUnits());
                Log.DebugFormat("  current_position     = {0,7:F2} ", current_position.ToUnits());

                Log.DebugFormat("  --> current_curve    = {0} ", current_curve.ToString());
            }

            /********************************************************************/
            /* The current_curve may 'hit' one of these 4 items:
                    1) The upper border of the tile (because of a new acceleration)
                    2) The left border of the tile (because of a gradient?)
                    3) A vertical segment of the MRSP
                    4) An horizontal segment of the MRSP
                Text all of them and update the next_position accordingly.
            *************************************************************************/
            SiDistance next_position = SiDistance.Zero;

            /* The distance at which our temporary arc intersects a segment of the AVD tile */
            {
                next_position = Tile_Intersect(current_position, current_tile, current_curve, dir);
            }

            /* The MRSP checks only need to be performed if the curve is being computed backwards */
            if (dir == BrakingCurveDirectionEnum.Backwards)
            {
                /*Since the MRSP is continous, the following cannot fail. */
                ConstantCurveSegment<SiDistance, SiSpeed> speed_limit_here =
                    MRSP.Intersect(current_position - new SiDistance(0.1), current_curve);
                if (debug)
                    Log.DebugFormat("  MRSP segment          {0} ", speed_limit_here.ToString());

                /* 3) Do we hit the vertical segment of the MRSP ? */
                {
                    next_position = IntersectMRSPSpeed(next_position, speed_limit_here);
                }

                /* 4) Do we hit the horizontal segment of the MRSP */
                {
                    if (current_speed + new SiSpeed(0.01) < speed_limit_here.Y)
                    {
                        SiDistance d = current_curve.IntersectAt(speed_limit_here.Y);
                        if (d >= next_position)
                        {
                            if (debug)
                                Log.DebugFormat("  --> case_4a next_d        {0,7:F2} -> {1,7:F2}",
                                    next_position.ToUnits(), d.ToUnits());
                            next_position = d;
                        }
                    }
                    else
                    {
                        if (debug)
                            Log.DebugFormat("  --> case_4b next_acc_0    {0,7:F2} -> {1,7:F2}", next_position.ToUnits(),
                                speed_limit_here.X.X0.ToUnits());
                        current_acceleration = SiAcceleration.Zero;
                        next_position = speed_limit_here.X.X0;
                    }
                }
            }

            SiDistance result_start = new SiDistance();
            SiDistance result_end = new SiDistance();

            switch (dir)
            {
                case BrakingCurveDirectionEnum.Backwards:
                    result_start = next_position;
                    result_end = current_position;
                    break;
                case BrakingCurveDirectionEnum.Forwards:
                    result_start = current_position;
                    result_end = next_position;
                    break;
            }

            QuadraticCurveSegment result = new QuadraticCurveSegment(result_start,
                result_end,
                current_acceleration,
                current_speed,
                current_position);

            return result;
        }
        /// <summary>
        ///     Method to return the curve segment at the current location and speed, going in the specified direction.
        /// </summary>
        /// <param name="current_tile"></param>
        /// <param name="current_position"></param>
        /// <param name="current_speed"></param>
        /// <param name="MRSP"></param>
        /// <param name="dir"></param>
        /// <returns></returns>
        private static QuadraticCurveSegment Build_One_Curve_Segment(SurfaceTile current_tile,
                                                                     SiDistance current_position,
                                                                     SiSpeed current_speed,
                                                                     FlatSpeedDistanceCurve MRSP,
                                                                     BrakingCurveDirectionEnum dir)
        {
            SiAcceleration current_acceleration = current_tile.V.Y;
            SiDistance     MRSP_end             = MRSP[MRSP.SegmentCount - 1].X.X1;

            SiDistance curve_start = new SiDistance();
            SiDistance curve_end   = new SiDistance();

            switch (dir)
            {
            case BrakingCurveDirectionEnum.Backwards:
                curve_start = SiDistance.Zero;
                curve_end   = current_position;
                break;

            case BrakingCurveDirectionEnum.Forwards:
                curve_start = current_position;
                curve_end   = MRSP_end;
                break;
            }


            QuadraticCurveSegment current_curve = new QuadraticCurveSegment(curve_start,
                                                                            curve_end,
                                                                            current_acceleration,
                                                                            current_speed,
                                                                            current_position);


            if (debug)
            {
                Log.DebugFormat("  current_acceleration = {0,7:F2} from a_tile {1}", current_acceleration.ToUnits(),
                                current_tile.ToString());
                Log.DebugFormat("  current_speed        = {0,7:F2} ", current_speed.ToUnits());
                Log.DebugFormat("  current_position     = {0,7:F2} ", current_position.ToUnits());

                Log.DebugFormat("  --> current_curve    = {0} ", current_curve.ToString());
            }


            /********************************************************************/

            /* The current_curve may 'hit' one of these 4 items:
             *      1) The upper border of the tile (because of a new acceleration)
             *      2) The left border of the tile (because of a gradient?)
             *      3) A vertical segment of the MRSP
             *      4) An horizontal segment of the MRSP
             *  Text all of them and update the next_position accordingly.
             *************************************************************************/
            SiDistance next_position = SiDistance.Zero;

            /* The distance at which our temporary arc intersects a segment of the AVD tile */
            {
                next_position = Tile_Intersect(current_position, current_tile, current_curve, dir);
            }


            /* The MRSP checks only need to be performed if the curve is being computed backwards */
            if (dir == BrakingCurveDirectionEnum.Backwards)
            {
                /*Since the MRSP is continous, the following cannot fail. */
                ConstantCurveSegment <SiDistance, SiSpeed> speed_limit_here =
                    MRSP.Intersect(current_position - new SiDistance(0.1), current_curve);
                if (debug)
                {
                    Log.DebugFormat("  MRSP segment          {0} ", speed_limit_here.ToString());
                }

                /* 3) Do we hit the vertical segment of the MRSP ? */
                {
                    next_position = IntersectMRSPSpeed(next_position, speed_limit_here);
                }

                /* 4) Do we hit the horizontal segment of the MRSP */
                {
                    if (current_speed + new SiSpeed(0.01) < speed_limit_here.Y)
                    {
                        SiDistance d = current_curve.IntersectAt(speed_limit_here.Y);
                        if (d >= next_position)
                        {
                            if (debug)
                            {
                                Log.DebugFormat("  --> case_4a next_d        {0,7:F2} -> {1,7:F2}",
                                                next_position.ToUnits(), d.ToUnits());
                            }
                            next_position = d;
                        }
                    }
                    else
                    {
                        if (debug)
                        {
                            Log.DebugFormat("  --> case_4b next_acc_0    {0,7:F2} -> {1,7:F2}", next_position.ToUnits(),
                                            speed_limit_here.X.X0.ToUnits());
                        }
                        current_acceleration = SiAcceleration.Zero;
                        next_position        = speed_limit_here.X.X0;
                    }
                }
            }

            SiDistance result_start = new SiDistance();
            SiDistance result_end   = new SiDistance();

            switch (dir)
            {
            case BrakingCurveDirectionEnum.Backwards:
                result_start = next_position;
                result_end   = current_position;
                break;

            case BrakingCurveDirectionEnum.Forwards:
                result_start = current_position;
                result_end   = next_position;
                break;
            }

            QuadraticCurveSegment result = new QuadraticCurveSegment(result_start,
                                                                     result_end,
                                                                     current_acceleration,
                                                                     current_speed,
                                                                     current_position);

            return(result);
        }