Beispiel #1
0
        public Game1()
        {
            graphics = new GraphicsDeviceManager(this);

			Content.RootDirectory = "Content";
            graphics.IsFullScreen = false;

            // Frame rate is 30 fps by default for Windows Phone.
            TargetElapsedTime = TimeSpan.FromTicks(333333 / 2);

            // Extend battery life under lock.
            //InactiveSleepTime = TimeSpan.FromSeconds(1);

            CCApplication application = new AppDelegate(this, graphics);
            Components.Add(application);
        }