Beispiel #1
0
 public void OnSceneUnloaded(Scene scene)
 {
     if (scene.name.Contains("Environment"))
     {
         RequestCoordinator.EnvironmentSwitched(scene.name, SceneLoadMode.Unload);
     }
 }
Beispiel #2
0
 public void OnSceneLoaded(Scene scene, LoadSceneMode sceneMode)
 {
     if (!init)
     {
         init = true;
         SharedCoroutineStarter.instance.StartCoroutine(WaitForMenu());
     }
     if (scene.name.Contains("Environment"))
     {
         RequestCoordinator.EnvironmentSwitched(scene.name, SceneLoadMode.Load);
     }
 }