/// <summary> /// Create a Morphology filter. /// </summary> /// <param name="op">Type of morphological operation</param> /// <param name="kernel">2D 8-bit structuring element for the morphological operation.</param> /// <param name="anchor">Anchor position within the structuring element. Negative values mean that the anchor is at the center.</param> /// <param name="iterations">Number of times erosion and dilation to be applied.</param> /// <param name="srcDepth">The depth type of the source image</param> /// <param name="srcChannels">The number of channels in the source image</param> public CudaMorphologyFilter(CvEnum.MorphOp op, DepthType srcDepth, int srcChannels, IInputArray kernel, Point anchor, int iterations) { using (InputArray iaKernel = kernel.GetInputArray()) _ptr = CudaInvoke.cudaCreateMorphologyFilter(op, CvInvoke.MakeType(srcDepth, srcChannels), iaKernel, ref anchor, iterations); }