Retrieves the zone's unit data.
Beispiel #1
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 public EndComponent(FFACE fface)
     : base(fface)
 {
     _fface = fface;
     _executor = new Executor(fface);
     _units = new UnitService(fface);
 }
Beispiel #2
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        public TravelComponent(FFACE fface)
        {
            _fface = fface;

            // Create unit object for parsing of npc array.
            _units = new UnitService(fface);
        }
Beispiel #3
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 public FollowState(IMemoryAPI fface) : base(fface)
 {
     this.UnitService = new UnitService(fface);
 }
Beispiel #4
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 public RestState(IMemoryAPI fface) : base(fface)
 {
     _units = new UnitService(fface);
 }
Beispiel #5
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 public RestComponent(FFACE fface)
 {
     _fface = fface;
     _units = new UnitService(fface);
 }
Beispiel #6
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 public SetTargetState(IMemoryAPI fface)
     : base(fface)
 {
     _units = new UnitService(fface);
 }
Beispiel #7
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 public TravelState(IMemoryAPI fface) : base(fface)
 {
     // Create unit object for parsing of npc array. 
     _units = new UnitService(fface);
 }