Beispiel #1
0
 private void Start()
 {
     m_PursueXAct = GetComponentInParent <AICrazyPursueXAct>();
 }
Beispiel #2
0
 private void Awake()
 {
     m_PursureAct       = gameObject.GetComponent <AIPursueAct>();
     m_BeatBackAct      = gameObject.GetComponent <AIBeatBackAct>();
     m_CrazyPursureXAct = gameObject.GetComponent <AICrazyPursueXAct>();
 }