//		float timer = 1;

        public ScannerPlayState(ScannerGame game)
        {
            this.game = game;
        }
Beispiel #2
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 public ScannerResultState(ScannerGame game)
 {
     this.game = game;
 }
Beispiel #3
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 public ScannerRoundsManager(ScannerGame game)
 {
     this.game = game;
 }
Beispiel #4
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 void Awake()
 {
     game = GetComponent <ScannerGame>();
 }