public void NormalBattle(Monster m, Party heros)
        {
            MessageBox.Show("Your Party enters the room...\r\n" +
                            "Only to see a " + m.getName() + " awaiting your arival!\r\n" +
                            "Prepare for the battle that is about to take place...");

            var bw = new BattleWindow(m, heros);

            bw.ShowDialog();
            updateHeroVisuals();
        }
Beispiel #2
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        private void btn_MonsterChoice10_Click(object sender, RoutedEventArgs e)
        {
            var bw = new BattleWindow(new Hellhound(), _TheParty);

            bw.ShowDialog();
        }
Beispiel #3
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        private void btn_MonsterChoice4_Click(object sender, RoutedEventArgs e)
        {
            var bw = new BattleWindow(new VampireBat(), _TheParty);

            bw.ShowDialog();
        }
Beispiel #4
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        private void btn_MonsterChoice14_Click(object sender, RoutedEventArgs e)
        {
            var bw = new BattleWindow(new DemonWarrior(), _TheParty);

            bw.ShowDialog();
        }