Beispiel #1
0
 public static Offset <BlendShape> CreateBlendShape(FlatBufferBuilder builder,
                                                    StringOffset nameOffset   = default(StringOffset),
                                                    VectorOffset framesOffset = default(VectorOffset))
 {
     builder.StartObject(2);
     BlendShape.AddFrames(builder, framesOffset);
     BlendShape.AddName(builder, nameOffset);
     return(BlendShape.EndBlendShape(builder));
 }
Beispiel #2
0
 public static BlendShape GetRootAsBlendShape(ByteBuffer _bb, BlendShape obj)
 {
     return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }
Beispiel #3
0
 public BlendShape GetBlendShapes(BlendShape obj, int j)
 {
     int o = __offset(32); return(o != 0 ? obj.__init(__indirect(__vector(o) + j * 4), bb) : null);
 }