Beispiel #1
0
 //Called by PickGoatController SendMessage on Start
 private void GetFSM(Enemies.PickGoatStateMachine fSM)
 {
     visualizer = new StateMachineVisualizer <Enemies.PickGoatStateType, Enemies.PickGoatState>(fSM, transform, statesPos);
 }
 //Called by PlayerController SendMessage on Start
 private void GetFSM(Player.PlayerStateMachine fSM)
 {
     visualizer = new StateMachineVisualizer <Player.StateType, Player.PlayerState>(fSM, transform, statesPos);
 }