private void CheckPlayKey() { if (SoundCountTextBox.isFocused) { return; } if (Input.GetKeyDown(KeyCode.Alpha1)) { PlaySound(0); } if (Input.GetKeyDown(KeyCode.Alpha2)) { PlaySound(1); } if (Input.GetKeyDown(KeyCode.Alpha3)) { PlaySound(2); } if (Input.GetKeyDown(KeyCode.Alpha4)) { PlaySound(3); } if (Input.GetKeyDown(KeyCode.Alpha5)) { PlaySound(4); } if (Input.GetKeyDown(KeyCode.Alpha6)) { PlaySound(5); } if (Input.GetKeyDown(KeyCode.Alpha7)) { PlaySound(6); } if (Input.GetKeyDown(KeyCode.Alpha8)) { PlayMusic(0); } if (Input.GetKeyDown(KeyCode.Alpha9)) { PlayMusic(1); } if (Input.GetKeyDown(KeyCode.Alpha0)) { PlayMusic(2); } if (Input.GetKeyDown(KeyCode.A)) { PlayMusic(3); } if (Input.GetKeyDown(KeyCode.R)) { Debug.LogWarning("Reloading level"); if (!PersistToggle.isOn) { SoundManager.StopAll(); } UnityEngine.SceneManagement.SceneManager.LoadScene(0, UnityEngine.SceneManagement.LoadSceneMode.Single); } }
private void CheckPlayKey() { /*if (SoundCountTextBox.isFocused) * { * return; * }*/ if (playSound == 1) { PlaySound(0); } if (playSound == 2) { PlaySound(1); } if (playSound == 3) { PlaySound(2); } if (playSound == 4) { PlaySound(3); } if (playSound == 5) { PlaySound(4); } if (playSound == 6) { PlaySound(5); } if (playSound == 7) { PlaySound(6); } if (playSound == 8) { PlaySound(7); } if (playSound == 9) { PlaySound(8); } if (playSound == 10) { PlaySound(9); } if (playSound == 11) { PlaySound(10); } if (playMusic == 1) { PlayMusic(0); } /*if (Input.GetKeyDown(KeyCode.Alpha9)) * { * PlayMusic(1); * } * if (Input.GetKeyDown(KeyCode.Alpha0)) * { * PlayMusic(2); * } * if (Input.GetKeyDown(KeyCode.A)) * { * PlayMusic(3); * }*/ if (Input.GetKeyDown(KeyCode.R)) { Debug.LogWarning("Reloading level"); if (!PersistToggle.isOn) { SoundManager.StopAll(); } //UnityEngine.SceneManagement.SceneManager.LoadScene(UnityEngine.SceneManagement.SceneManager.GetActiveScene().buildIndex, UnityEngine.SceneManagement.LoadSceneMode.Single); } }