Beispiel #1
0
        public static Automaton Union(IList <Automaton> automatons)
        {
            var ids = new HashSet <int>();

            foreach (var a in automatons)
            {
                _ = ids.Add(RuntimeHelpers.GetHashCode(a));
            }

            var hasAliases = ids.Count != automatons.Count;
            var s          = new State();

            foreach (var b in automatons)
            {
                if (b.IsEmpty)
                {
                    continue;
                }

                var bb = b;
                bb = hasAliases ? bb.CloneExpanded() : bb.CloneExpandedIfRequired();
                s.AddEpsilon(bb.Initial);
            }

            var automaton = new Automaton
            {
                Initial         = s,
                IsDeterministic = false,
            };

            automaton.ClearHashCode();
            automaton.CheckMinimizeAlways();
            return(automaton);
        }
Beispiel #2
0
        public static Automaton Optional(Automaton a)
        {
            a = a.CloneExpandedIfRequired();
            var s = new State();

            s.AddEpsilon(a.Initial);
            s.Accept          = true;
            a.Initial         = s;
            a.IsDeterministic = false;
            a.ClearHashCode();
            a.CheckMinimizeAlways();
            return(a);
        }
Beispiel #3
0
        public static Automaton Repeat(Automaton a)
        {
            a = a.CloneExpanded();
            var s = new State
            {
                Accept = true,
            };

            s.AddEpsilon(a.Initial);
            foreach (var p in a.GetAcceptStates())
            {
                p.AddEpsilon(s);
            }

            a.Initial         = s;
            a.IsDeterministic = false;
            a.ClearHashCode();
            a.CheckMinimizeAlways();
            return(a);
        }
Beispiel #4
0
        public static Automaton Concatenate(Automaton a1, Automaton a2)
        {
            if (a1.IsSingleton && a2.IsSingleton)
            {
                return(BasicAutomata.MakeString(a1.Singleton + a2.Singleton));
            }

            if (IsEmpty(a1) || IsEmpty(a2))
            {
                return(BasicAutomata.MakeEmpty());
            }

            var deterministic = a1.IsSingleton && a2.IsDeterministic;

            if (a1 == a2)
            {
                a1 = a1.CloneExpanded();
                a2 = a2.CloneExpanded();
            }
            else
            {
                a1 = a1.CloneExpandedIfRequired();
                a2 = a2.CloneExpandedIfRequired();
            }

            foreach (var s in a1.GetAcceptStates())
            {
                s.Accept = false;
                s.AddEpsilon(a2.Initial);
            }

            a1.IsDeterministic = deterministic;
            a1.ClearHashCode();
            a1.CheckMinimizeAlways();
            return(a1);
        }
Beispiel #5
0
        public static void AddEpsilons(Automaton a, ICollection <StatePair> pairs)
        {
            a.ExpandSingleton();
            var forward = new Dictionary <State, HashSet <State> >();
            var back    = new Dictionary <State, HashSet <State> >();

            foreach (var p in pairs)
            {
                var to = forward[p.FirstState];
                if (to == null)
                {
                    to = new HashSet <State>();
                    forward.Add(p.FirstState, to);
                }

                _ = to.Add(p.SecondState);
                var from = back[p.SecondState];
                if (from == null)
                {
                    from = new HashSet <State>();
                    back.Add(p.SecondState, from);
                }

                _ = from.Add(p.FirstState);
            }

            var worklist = new LinkedList <StatePair>(pairs);
            var workset  = new HashSet <StatePair>(pairs);

            while (worklist.Count != 0)
            {
                var p = worklist.RemoveAndReturnFirst();
                _ = workset.Remove(p);
                var to   = forward[p.SecondState];
                var from = back[p.FirstState];
                if (to != null)
                {
                    foreach (var s in to)
                    {
                        var pp = new StatePair(p.FirstState, s);
                        if (!pairs.Contains(pp))
                        {
                            pairs.Add(pp);
                            _ = forward[p.FirstState].Add(s);
                            _ = back[s].Add(p.FirstState);
                            _ = worklist.AddLast(pp);
                            _ = workset.Add(pp);
                            if (from != null)
                            {
                                foreach (var q in from)
                                {
                                    var qq = new StatePair(q, p.FirstState);
                                    if (!workset.Contains(qq))
                                    {
                                        _ = worklist.AddLast(qq);
                                        _ = workset.Add(qq);
                                    }
                                }
                            }
                        }
                    }
                }
            }

            foreach (var p in pairs)
            {
                p.FirstState.AddEpsilon(p.SecondState);
            }

            a.IsDeterministic = false;
            a.ClearHashCode();
            a.CheckMinimizeAlways();
        }