Beispiel #1
0
        internal void RefreshState()
        {
            _isStateLocked = false;
            DockTree dockTree = DockTree;

            DockControl    = dockTree == null ? null : dockTree.DockControl;
            FloatingWindow = dockTree == null ? null : dockTree.FloatingWindow;
            RefreshStateCore();
        }
Beispiel #2
0
 internal FloatingWindow(DockControl dockControl, Rect bounds)
 {
     Debug.Assert(dockControl != null);
     DockControl = dockControl;
     Left        = bounds.Left;
     Top         = bounds.Top;
     Width       = bounds.Width;
     Height      = bounds.Height;
     DockTree    = new DockTree(this);
 }
Beispiel #3
0
        internal void RemoveItem(DockItem item, bool removePane)
        {
            Debug.Assert(Items.Contains(item));
            Debug.Assert(DockTree != null);

            DockTree.AddDirtyNode(this);
            Items.Remove(item);
            if (Items.Count == 0 && removePane)
            {
                DockTree.RemovePane(this);
            }
        }
Beispiel #4
0
        private void UpdateActivePanes(DockTree dockTree)
        {
            CollectionUtil.Synchronize(GetActivePanes(dockTree),
                                       dockTree.ActivePanes,
                                       delegate(int index, DockPane item) { dockTree.ActivePanes.Insert(index, item); },
                                       delegate(DockPane item) { dockTree.ActivePanes.Remove(item); });
            if (dockTree.ActivePanes.Count != dockTree.VisiblePanes.Count)
            {
                throw new InvalidOperationException();
            }

            Debug.Assert(dockTree.ActivePanes.Count == dockTree.VisiblePanes.Count);
        }
Beispiel #5
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        /// <summary>Initializes a new instance of the <see cref="DockControl"/> class.</summary>
        public DockControl()
        {
            bool designMode = DesignerProperties.GetIsInDesignMode(this);

            VerifyLicense(designMode);
            _dockItems       = new DockItemCollection(this);
            _floatingWindows = new FloatingWindowCollection();
            LeftDockTree     = new DockTree(this, DockTreePosition.Left);
            RightDockTree    = new DockTree(this, DockTreePosition.Right);
            TopDockTree      = new DockTree(this, DockTreePosition.Top);
            BottomDockTree   = new DockTree(this, DockTreePosition.Bottom);
            DocumentDockTree = new DockTree(this, DockTreePosition.Document);
            _undoStack       = new UndoRedoStack <ICommand>(MaxUndoLevel);
            _redoStack       = new UndoRedoStack <ICommand>(MaxUndoLevel);
            PaneManager      = new DockPaneManager(this);
            this.Loaded     += new RoutedEventHandler(OnLoaded);
        }
Beispiel #6
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        private IEnumerable <DockPane> GetActivePanes(DockTree dockTree)
        {
            foreach (DockPane dockPane in dockTree.VisiblePanes)
            {
                if (!_activatedPanes.Contains(dockPane))
                {
                    yield return(dockPane);
                }
            }

            foreach (DockPane dockPane in _activatedPanes)
            {
                if (dockPane.DockTree == dockTree && dockTree.VisiblePanes.Contains(dockPane))
                {
                    yield return(dockPane);
                }
            }
        }
            private static ShowAction GetShowAsDockTreeRootAction(DockItem item, DockPane pane)
            {
                DockControl        dockControl = item.DockControl;
                int                source      = dockControl.DockItems.IndexOf(item);
                DockItemShowMethod showMethod  = GetShowMethod(item, pane);

                DockTree dockTree = pane.DockTree;

                if (dockTree.IsFloating)
                {
                    FloatingWindow floatingWindow = dockTree.FloatingWindow;
                    Rect           bounds         = new Rect(floatingWindow.Left, floatingWindow.Top, floatingWindow.Width, floatingWindow.Height);
                    return(new ShowAsFloatingAction(source, bounds, showMethod));
                }
                else
                {
                    DockPosition dockPosition = DockPositionHelper.GetDockPosition(pane.DockTreePosition, pane.IsAutoHide);
                    return(new ShowAsDockPositionAction(source, dockPosition, showMethod));
                }
            }
Beispiel #8
0
 internal void SetParent(DockTree dockTree)
 {
     Debug.Assert(dockTree != null);
     Debug.Assert(_parent == null);
     SetParentCore(dockTree);
 }
Beispiel #9
0
        private ShowAction GetShowAction(DockItem item, DockPane pane)
        {
            Debug.Assert(item != null);
            Debug.Assert(pane != null && pane.Items.Contains(item));
            Debug.Assert(item.FirstPane == pane || item.SecondPane == pane);

            int source = GetIndex(item);
            DockItemShowMethod showMethod = item.SecondPane == pane || item.IsHidden ? DockItemShowMethod.Hide : DockItemShowMethod.Activate;

            Collection <DockItem> items;
            ShowAction            action;

            if (_panes.Contains(pane))
            {
                items = GetItems(pane);
                DockItem targetItem   = items[0];
                int      targetIndex  = GetIndex(targetItem);
                DockItem itemToInsert = FindItemToInsert(item, pane);
                int      index        = itemToInsert == null ? -1 : items.IndexOf(itemToInsert);
                action = new ShowAsTabbedAction(source, targetIndex, pane.IsFloating, index, showMethod);
            }
            else
            {
                if (IsDockTreeEmpty(pane))
                {
                    DockTree dockTree = pane.DockTree;

                    if (dockTree.IsFloating)
                    {
                        showMethod = DockItemShowMethod.Activate;
                        FloatingWindow floatingWindow = dockTree.FloatingWindow;
                        Rect           bounds         = new Rect(floatingWindow.Left, floatingWindow.Top, floatingWindow.Width, floatingWindow.Height);
                        action = new ShowAsFloatingAction(source, bounds, showMethod);
                    }
                    else
                    {
                        DockPosition dockPosition = DockPositionHelper.GetDockPosition(pane.DockTreePosition, pane.IsAutoHide);
                        action = new ShowAsDockPositionAction(source, dockPosition, showMethod);
                    }
                }
                else
                {
                    DockPane      targetPane = null;
                    DockPaneSplit split;
                    for (split = pane.Parent; split != null; split = split.Parent)
                    {
                        foreach (DockPane pane1 in _panes)
                        {
                            if (split.IsParentOf(pane1))
                            {
                                targetPane = pane1;
                                break;
                            }
                        }
                        if (targetPane != null)
                        {
                            break;
                        }
                    }
                    Debug.Assert(targetPane != null);
                    Debug.Assert(split != null);

                    int ancestorSplitLevel = 0;
                    foreach (DockPaneSplit split1 in _splits)
                    {
                        if (split.IsParentOf(split1) && split1.IsParentOf(targetPane))
                        {
                            ancestorSplitLevel++;
                        }
                    }
                    action = GetShowAsSidePaneAction(item, pane, targetPane, ancestorSplitLevel, split, showMethod);
                    _splits.Add(split);
                }
                _panes.Add(pane);
                items = new Collection <DockItem>();
                _itemsCollections.Add(items);
            }
            items.Add(item);
            return(action);
        }