Beispiel #1
0
        public override void OnInspectorGUI()
        {
            GUI.DrawTexture(new Rect(16, EditorGUILayout.GetControlRect().y - 16, 16, 16), LTEditor.editorIcon());

            LeanTweenVisual tween = target as LeanTweenVisual;

            EditorGUI.BeginChangeCheck();
            float   overallDelay = 0;
            bool    clicked, deleted;
            Vector3 vec;

            clicked = false;

            tween.playOnStart = EditorGUILayout.Toggle(new GUIContent("Play on Start", "Tweens won't start automatically, you can start them via code with .start()"), tween.playOnStart, GUILayout.Width(100));
            EditorGUILayout.BeginHorizontal();

            tween.restartOnEnable = EditorGUILayout.Toggle(new GUIContent("Restart on enable", "When you enable the gameobject these set of tweens will start again"), tween.restartOnEnable);
            tween.repeat          = EditorGUILayout.Toggle(new GUIContent("Repeat All", "Repeat the whole set of tween groups once they finish"), tween.repeat);
            EditorGUILayout.EndHorizontal();
            if (tween.repeat)
            {
                tween.repeatDelay = EditorGUILayout.FloatField("All Delay", tween.repeatDelay);
                tween.repeatCount = EditorGUILayout.IntField("All Repeat Count", tween.repeatCount);
            }

            float addedGroupDelay = 0f;

            foreach (LeanTweenGroup group in tween.groupList)
            {
                EditorGUILayout.Space();

                GUI.color = LTEditor.shared.colorGroupName;
                EditorGUILayout.BeginHorizontal();

                group.foldout = EditorGUILayout.Foldout(group.foldout, "", LTEditor.shared.styleGroupFoldout);
                clicked       = GUILayout.Button("Group: " + group.name + " " + (group.startTime) + "s - " + (group.endTime) + "s", LTEditor.shared.styleGroupButton);
                GUI.color     = LTEditor.shared.colorDelete;
                deleted       = GUILayout.Button("Delete", LTEditor.shared.styleDeleteGroupButton);
                EditorGUILayout.EndHorizontal();
                GUI.color = Color.white;

                if (clicked)
                {
                    group.foldout = !group.foldout;
                }
                if (deleted)
                {
                    Undo.RecordObject(tween, "Removing group item");
                    tween.groupList.Remove(group);
                    break;
                }

                float addedTweenDelay = 0f;
                if (group.foldout)
                {
                    group.name = EditorGUILayout.TextField("Group Name", group.name);
                    EditorGUILayout.BeginHorizontal();
                    group.repeat = EditorGUILayout.Toggle("Group Repeat", group.repeat);
                    group.delay  = EditorGUILayout.FloatField("Group Delay", group.delay);
                    EditorGUILayout.EndHorizontal();

                    group.gameObject = EditorGUILayout.ObjectField("Group GameObject", group.gameObject, typeof(GameObject), true) as GameObject;
                    if (group.gameObject == null)                   // Should default to the current object
                    {
                        group.gameObject = tween.gameObject;
                    }
                    if (group.repeat)
                    {
                        group.repeatCount = EditorGUILayout.IntField("Group Repeat Count", group.repeatCount);
                    }

                    int i = 0;
                    foreach (LeanTweenItem item in group.itemList)
                    {
                        TweenAction a = (TweenAction)item.action;

                        EditorGUILayout.BeginHorizontal();
                        GUILayout.Space(15);

                        item.foldout = EditorGUILayout.Foldout(item.foldout, "Tween ");
                        GUI.color    = LTEditor.shared.colorTweenName;

                        int actionIndex = EditorGUILayout.Popup(LTVisualShared.actionIndex(item), LTVisualShared.methodLabels);

                        LTVisualShared.setActionIndex(item, actionIndex);

                        // clicked = GUILayout.Button(""+a + " " + ( group.delay + item.delay) + "s - " + ( group.delay + item.delay + item.duration) + "s");
                        GUI.color = LTEditor.shared.colorDelete;
                        deleted   = GUILayout.Button("Delete", LTEditor.shared.styleDeleteButton);
                        EditorGUILayout.EndHorizontal();
                        GUI.color = Color.white;


                        if (clicked)
                        {
                            item.foldout = !item.foldout;
                        }
                        if (deleted)
                        {
                            Undo.RecordObject(tween, "Removing tween item");
                            group.itemList.Remove(item);

                            break;
                        }

                        if (item.foldout)
                        {
                            a = item.action;
                            bool tweenTypeChanged = (int)item.action != item.actionLast;
                            if (tweenTypeChanged && item.actionLast >= 0)
                            {
                                // Setup with the helpful default values
                                // Debug.Log("Setting up to default values a:"+a);

                                /*item.to = Vector3.zero;
                                 * if((a>=TweenAction.MOVE_X && a<=TweenAction.MOVE_LOCAL_Z) || a==TweenAction.MOVE || a==TweenAction.MOVE_LOCAL)
                                 *      item.to = item.from = tween.gameObject.transform.position;
                                 * else if((a>=TweenAction.SCALE_X && a<=TweenAction.SCALE_Z) || a==TweenAction.SCALE)
                                 *      item.to = item.from = tween.gameObject.transform.localScale;
                                 #if !UNITY_4_3 && !UNITY_4_5
                                 * else if(a==TweenAction.CANVAS_MOVE)
                                 *      item.to = item.from = tween.gameObject.GetComponent<RectTransform>().anchoredPosition;
                                 * else if(a==TweenAction.CANVAS_SCALE)
                                 *      item.to = item.from = tween.gameObject.GetComponent<RectTransform>().localScale;
                                 #endif
                                 */
                            }
                            item.actionLast = (int)item.action;
                            // Debug.Log("a:"+a);

                            item.gameObject = EditorGUILayout.ObjectField("    GameObject", item.gameObject, typeof(GameObject), true, GUILayout.Width(250)) as GameObject;
                            if (item.gameObject == null)                           // Should default to the current object
                            {
                                item.gameObject = tween.gameObject;
                            }

                            // Path
                            bool isCurve = false;
                            if (a == TweenAction.MOVE_CURVED || a == TweenAction.MOVE_CURVED_LOCAL)
                            {
                                item.bezierPath = EditorGUILayout.ObjectField("    LeanTweenPath:", item.bezierPath, typeof(LeanTweenPath), true) as LeanTweenPath;

                                EditorGUILayout.BeginHorizontal();
                                change(ref item.orientToPath, EditorGUILayout.Toggle("    Orient to Path", item.orientToPath), tween, "Orient to path");
//								if(orientToPath!=item.orientToPath){
//									Undo.RecordObject(tween,"Orient to path");
//									item.orientToPath = orientToPath;
//								}
                                isCurve = true;

                                item.isPath2d = EditorGUILayout.Toggle("    2D Path", item.isPath2d);
                                EditorGUILayout.EndHorizontal();
                            }
                            else if (a == TweenAction.MOVE_SPLINE || a == TweenAction.MOVE_SPLINE_LOCAL)
                            {
                                item.splinePath   = EditorGUILayout.ObjectField("    LeanTweenPath:", item.splinePath, typeof(LeanTweenPath), true) as LeanTweenPath;
                                item.orientToPath = EditorGUILayout.Toggle("    Orient to Path", item.orientToPath);
                                isCurve           = true;
                            }

                            if (isCurve == false)
                            {
                                bool isVector = a == TweenAction.MOVE || a == TweenAction.MOVE_LOCAL || a == TweenAction.CANVAS_MOVE || a == TweenAction.ROTATE || a == TweenAction.ROTATE_LOCAL || a == TweenAction.SCALE || a == TweenAction.CANVAS_SCALE || a == TweenAction.CANVAS_SIZEDELTA || a == TweenAction.DELAYED_SOUND;
                                bool isColor  = a >= TweenAction.COLOR && a < TweenAction.CALLBACK;
                                bool isPlay   = a == TweenAction.CANVAS_PLAYSPRITE;
                                bool usesFrom = !isColor && !isPlay;

                                // From Values
                                EditorGUILayout.BeginHorizontal();
                                if (usesFrom)                                 // Not a Color tween
                                {
                                    EditorGUILayout.LabelField(new GUIContent("    From", "Specify where the tween starts from, otherwise it will start from it's current value"), GUILayout.Width(50));
                                    LeanTweenBetween between = EditorGUILayout.Toggle("", item.between == LeanTweenBetween.FromTo, GUILayout.Width(30)) ? LeanTweenBetween.FromTo : LeanTweenBetween.To;
                                    if (between != item.between)
                                    {
                                        Undo.RecordObject(tween, "Changing to from/to");
                                        item.between = between;
                                    }
                                }
                                if (item.between == LeanTweenBetween.FromTo)
                                {
                                    if (isVector)
                                    {
//										item.from = EditorGUILayout.Vector3Field("", item.from);
                                        change(ref item.from, EditorGUILayout.Vector3Field("", item.from), tween, "Changing from");
                                    }
                                    else if (isColor)
                                    {
                                    }
                                    else
                                    {
                                        vec   = Vector3.zero;
                                        vec.x = EditorGUILayout.FloatField("From", item.from.x);
                                        if (vec.x != item.from.x)
                                        {
                                            Undo.RecordObject(tween, "Setting new from value");
                                            item.from = vec;
                                        }
                                    }
                                }
                                EditorGUILayout.EndHorizontal();

                                // To Values
                                EditorGUILayout.BeginHorizontal();
                                if (isVector)
                                {
                                    EditorGUILayout.LabelField("    To", GUILayout.Width(85));
                                    change(ref item.to, EditorGUILayout.Vector3Field("", item.to), tween, "Changing vector3 to");
                                }
                                else if (isColor)
                                {
                                    EditorGUILayout.LabelField("    To", GUILayout.Width(85));
                                    change(ref item.colorTo, EditorGUILayout.ColorField("", item.colorTo), tween, "Change color to");
                                }
                                else if (isPlay)
                                {
                                    GUILayout.Space(24);
                                    item.spritesMaximized = EditorGUILayout.Foldout(item.spritesMaximized, "Sprites");
                                    if (item.spritesMaximized)
                                    {
                                        EditorGUILayout.LabelField("Add", GUILayout.Width(35));
                                        UnityEngine.Sprite sprite = EditorGUILayout.ObjectField("", null, typeof(UnityEngine.Sprite), true, GUILayout.Width(150)) as UnityEngine.Sprite;
                                        if (sprite != null)
                                        {
                                            Undo.RecordObject(tween, "Adding a sprite");
                                            item.sprites = add(item.sprites, sprite);
                                        }
                                        EditorGUILayout.Separator();
                                        EditorGUILayout.Separator();
                                        EditorGUILayout.Separator();
                                    }
                                }
                                else
                                {
                                    vec = Vector3.zero;
                                    EditorGUILayout.LabelField("    To", GUILayout.Width(85));
                                    float setToX = EditorGUILayout.FloatField("", item.to.x);
                                    if (setToX != vec.x)
                                    {
                                        Undo.RecordObject(tween, "Setting x to");
                                        vec.x   = setToX;
                                        item.to = vec;
                                    }
                                }
                                EditorGUILayout.EndHorizontal();

                                // Sprite List
                                if (isPlay && item.spritesMaximized)
                                {
                                    for (int j = 0; j < item.sprites.Length; j++)
                                    {
                                        EditorGUILayout.BeginHorizontal();
                                        EditorGUILayout.LabelField("        sprite" + j, GUILayout.Width(85));
                                        item.sprites[j] = EditorGUILayout.ObjectField("", item.sprites[j], typeof(UnityEngine.Sprite), true) as UnityEngine.Sprite;
                                        GUI.color       = LTEditor.shared.colorDelete;
                                        deleted         = GUILayout.Button("Delete", LTEditor.shared.styleDeleteButton);
                                        GUI.color       = Color.white;
                                        EditorGUILayout.EndHorizontal();

                                        if (deleted)
                                        {
                                            Undo.RecordObject(tween, "Removing sprite");
                                            item.sprites = remove(item.sprites, j);
                                            break;
                                        }
                                    }
                                }

                                if (a == TweenAction.ROTATE_AROUND || a == TweenAction.ROTATE_AROUND_LOCAL
                                                                #if !UNITY_4_3 && !UNITY_4_5
                                    || a == TweenAction.CANVAS_ROTATEAROUND || a == TweenAction.CANVAS_ROTATEAROUND_LOCAL
                                                                #endif
                                    )
                                {
                                    item.axis = ShowAxis("    Axis", item.axis);
                                }
                            }
                            EditorGUILayout.Space();

                            // Easing
                            if (a == TweenAction.DELAYED_SOUND)
                            {
                                change(ref item.audioClip, EditorGUILayout.ObjectField("    AudioClip:", item.audioClip, typeof(AudioClip), true) as AudioClip, tween, "set audio clip");
                            }
                            else
                            {
                                EditorGUILayout.BeginHorizontal();
                                EditorGUILayout.LabelField("    Easing", GUILayout.Width(80));

                                int easeIndex    = LTVisualShared.easeIndex(item);
                                int easeIndexNew = EditorGUILayout.Popup("", easeIndex, LTVisualShared.easeStrMapping, GUILayout.Width(128));
                                if (easeIndex != easeIndexNew)
                                {
                                    Undo.RecordObject(tween, "changing easing type");
                                    LTVisualShared.setEaseIndex(item, easeIndexNew);
                                }

                                EditorGUILayout.Separator();
                                EditorGUILayout.EndHorizontal();

                                if (item.ease == LeanTweenType.animationCurve)
                                {
                                    Undo.RecordObject(tween, "changing easing type anim curve");
                                    item.animationCurve = EditorGUILayout.CurveField("    Ease Curve", item.animationCurve);
                                }
                                EditorGUILayout.Space();
                            }
                            if (item.ease >= LeanTweenType.once && item.ease < LeanTweenType.animationCurve)
                            {
                                EditorGUILayout.LabelField(new GUIContent("   ERROR: You Specified a non-easing type", "Select a type with the value 'Ease' in front of it (or linear)"), EditorStyles.boldLabel);
                            }

                            // Speed

                            EditorGUILayout.BeginHorizontal();
                            change(ref item.useSpeed, EditorGUILayout.Toggle("    Use Speed", item.useSpeed), tween, "toggled use speed");
                            EditorGUILayout.EndHorizontal();

                            // Timing
                            if (i > 0)
                            {
                                change(ref item.alignWithPrevious, EditorGUILayout.Toggle(new GUIContent("    Align with Previous", "When you change the timing of a previous tween, this tween's timing will be adjusted to follow afterwards."), item.alignWithPrevious),
                                       tween, "toggle align with previous");
                            }
                            EditorGUILayout.BeginHorizontal();
                            if (i > 0 && item.alignWithPrevious)
                            {
                                change(ref item.delay, addedTweenDelay, tween, "change delay");
                                EditorGUILayout.LabelField("    Delay:   " + item.delay, GUILayout.Width(50));
                            }
                            else
                            {
                                EditorGUILayout.LabelField("    Delay", GUILayout.Width(50));
                                change(ref item.delay, EditorGUILayout.FloatField("", item.delay, GUILayout.Width(50)), tween, "change delay");
                            }

                            if (a == TweenAction.DELAYED_SOUND)
                            {
                                EditorGUILayout.LabelField("Volume", GUILayout.Width(50));
                                change(ref item.duration, EditorGUILayout.FloatField("", item.duration, GUILayout.Width(50)), tween, "change volume");
                            }
                            else if (a == TweenAction.CANVAS_PLAYSPRITE)
                            {
                                EditorGUILayout.LabelField("Frame Rate", GUILayout.Width(85));
                                change(ref item.frameRate, EditorGUILayout.FloatField("", item.frameRate, GUILayout.Width(50)), tween, "change volume");
                            }
                            else if (item.useSpeed)
                            {
                                EditorGUILayout.LabelField("Speed", GUILayout.Width(50));
                                change(ref item.speed, EditorGUILayout.FloatField("", item.speed, GUILayout.Width(50)), tween, "change speed");
                            }
                            else
                            {
                                EditorGUILayout.LabelField("Time", GUILayout.Width(50));
                                float newDuration = EditorGUILayout.FloatField("", item.duration, GUILayout.Width(50));
                                if (newDuration <= 0.0f)
                                {
                                    newDuration = 0.0001f;
                                }
                                change(ref item.duration, newDuration, tween, "change timing");
                            }
                            EditorGUILayout.Separator();
                            EditorGUILayout.EndHorizontal();



                            // Repeat
                            EditorGUILayout.Space();
                            EditorGUILayout.BeginHorizontal();
                            EditorGUILayout.LabelField("    Loops", GUILayout.Width(50));
                            change(ref item.doesLoop, EditorGUILayout.Toggle("", item.doesLoop, GUILayout.Width(50)), tween, "toggled does loop");

                            if (item.doesLoop)
                            {
                                EditorGUILayout.LabelField(new GUIContent("Repeat", "-1 repeats infinitely"), GUILayout.Width(50));
                                change(ref item.loopCount, EditorGUILayout.IntField(new GUIContent("", ""), item.loopCount, GUILayout.Width(50)), tween, "changed loop count");
                                EditorGUILayout.LabelField(new GUIContent("    Wrap", "How the tween repeats\nclamp: restart from beginning\npingpong: goes back and forth"), GUILayout.Width(50));
                                int index = item.loopType == LeanTweenType.pingPong ? 1 : 0;
                                index = EditorGUILayout.Popup("", index, new string[] { "Clamp", "Ping Pong" }, GUILayout.Width(70));
                                LeanTweenType newLoopType = index == 0 ? LeanTweenType.clamp : LeanTweenType.pingPong;
                                if (newLoopType != item.loopType)
                                {
                                    Undo.RecordObject(tween, "change loop type");
                                    item.loopType = newLoopType;
                                }
                            }
                            EditorGUILayout.EndHorizontal();

                            addedTweenDelay = item.duration + item.delay;

                            EditorGUILayout.Separator();
                            EditorGUILayout.Separator();

                            i++;
                        }
                    }
                    if (ShowLeftButton("+ Tween", LTEditor.shared.colorAddTween, 15))
                    {
                        Undo.RecordObject(tween, "adding another tween");
                        LeanTweenItem newItem = new LeanTweenItem(addedTweenDelay);
                        newItem.alignWithPrevious = true;
                        group.itemList.Add(newItem);
                    }
                    addedGroupDelay += addedTweenDelay;

                    EditorGUILayout.Separator();
                }
                overallDelay += group.endTime;
            }

            if (ShowLeftButton("+ Group", LTEditor.shared.colorAddGroup))
            {
                Undo.RecordObject(tween, "adding another group");
                // Debug.Log("adding group with delay:"+addedGroupDelay);
                tween.groupList.Add(new LeanTweenGroup(addedGroupDelay));
            }


            EditorGUILayout.Separator();
            EditorGUILayout.Separator();
            EditorGUILayout.LabelField("Generated C# Code", EditorStyles.boldLabel);
            if (Application.isPlaying == false)
            {
                scrollCodeViewPos = EditorGUILayout.BeginScrollView(scrollCodeViewPos, GUILayout.Height(150));

                EditorGUILayout.TextArea(tween.buildAllTweens(true), LTEditor.shared.styleCodeTextArea);

                EditorGUILayout.EndScrollView();
            }
            else
            {
                EditorGUILayout.LabelField("    Not available during runtime");
            }

            if (EditorGUI.EndChangeCheck())
            {
//				Debug.Log("Saving time:"+Time.time);
                //Undo.RecordObject(tween, "LeanTweenVisual change");
            }
        }
Beispiel #2
0
        public static void updateTweens(LeanTweenVisual tween)
        {
            //LeanTweenVisual tween = target as LeanTweenVisual;

            // Debug.Log("tween.versionNum:"+tween.versionNum);
            if (tween.versionNum == 0)           // upgrade script from 2.12
            {
                foreach (LeanTweenGroup group in tween.groupList)
                {
                    foreach (LeanTweenItem item in group.itemList)
                    {
                        // search through old lookup table for enums to convert over item.action to new string based saved format
                        Debug.Log("to action:" + (int)item.action);
                        if ((int)item.action < LT_2_12_MethodNames.Length - 1)
                        {
                            item.actionStr = LT_2_12_MethodNames[(int)item.action];
                        }
                        else
                        {
                            item.actionStr = LT_2_12_MethodNames[LT_2_12_MethodNames.Length - 1];
                        }

                        Debug.Log("item.action toStr:" + item.actionStr);
                    }
                }
                tween.versionNum = 220;
            }
            else
            {
                tween.versionNum = 220;
            }
            string editType = "0";

                        #if !UNITY_4_3 && !UNITY_4_5
            if (tween.gameObject.GetComponent <RectTransform>())
            {
                editType = "1";
                //Debug.Log("tween :"+tween+" is RectTransform");
            }
            else
            {
                //Debug.Log("tween :"+tween+" is Transform");
            }
                        #endif

            // Debug.Log("OnEnable methodLabels:"+methodLabels);
            //if(methodLabels==null){
            int labelsCount = 0;
            for (int i = 0; i < methodLabelsGrouping.Length; i++)
            {
                for (int k = 0; k < methodLabelsGrouping[i].Length; k++)
                {
                    if (methodLabelsGrouping[i][k].Equals(editType))
                    {
                        labelsCount++;
                    }
                }
            }

            methodLabels     = new string[labelsCount];
            methodStrMapping = new string[labelsCount];
            methodIntMapping = new int[labelsCount];
            int inputIter = 0;
            for (int i = 0; i < methodLabelsGrouping.Length; i++)
            {
                for (int k = 0; k < methodLabelsGrouping[i].Length; k++)
                {
                    if (methodLabelsGrouping[i][k].Equals(editType))
                    {
                        methodLabels[inputIter]     = (string)methodLabelsGrouping[i][0];
                        methodStrMapping[inputIter] = methodStrMappingGrouping[i];
                        methodIntMapping[inputIter] = methodIntMappingGrouping[i];
                        inputIter++;
                    }
                }
            }
            //}

            foreach (LeanTweenGroup group in tween.groupList)
            {
                foreach (LeanTweenItem item in group.itemList)
                {
                    int actionIndex = LTVisualShared.actionIndex(item);
                    item.action    = (TweenAction)methodIntMapping[actionIndex];
                    item.actionStr = methodStrMapping[actionIndex];
                }
            }
        }