Beispiel #1
0
 /// <summary>
 /// 初始化构造
 /// </summary>
 /// <param name="baseCreature"></param>
 public AuraHandlerEventArgs(TriggerAgent auraHandler)
 {
     m_AuraHandler = auraHandler;
 }
 /// <summary>
 /// 移除响应触发器的智能体
 /// </summary>
 public void RemoveTriggerAgent(TriggerAgent triggerAgent)
 {
     m_TriggerAgents.Remove(triggerAgent);
 }
 /// <summary>
 /// 移除响应触发器的智能体
 /// </summary>
 public void RemoveTriggerAgent( TriggerAgent triggerAgent )
 {
     m_TriggerAgents.Remove( triggerAgent );
 }
 /// <summary>
 /// 添加响应触发器的智能体
 /// </summary>
 public void AddTriggerAgent(TriggerAgent triggerAgent)
 {
     m_TriggerAgents.Add(triggerAgent, triggerAgent);
 }
 /// <summary>
 /// 添加响应触发器的智能体
 /// </summary>
 public void AddTriggerAgent( TriggerAgent triggerAgent )
 {
     m_TriggerAgents.Add( triggerAgent, triggerAgent );
 }