Beispiel #1
0
 public Card removePositiveCard(int id)
 {
     return(PlayerGameState.__removeCard(id, this.PositiveDeck, this.PositiveHand));
 }
Beispiel #2
0
 public KeyValuePair <List <int>, List <int> > fillHand(PlayerGameSetting playerGameSetting)
 {
     return(new KeyValuePair <List <int>, List <int> >(
                PlayerGameState.__fillHand(this.NegativeDeck, this.NegativeHand, playerGameSetting.MaxNegativeHand),
                PlayerGameState.__fillHand(this.PositiveDeck, this.PositiveHand, playerGameSetting.MaxPositiveHand)));
 }