// PRAGMA MARK - Public Interface
 public static void RegisterMapping(InputType inputType, ActionType actionType, string text, IconBorderType borderType, Color textColor)
 {
     ActionIcons.RegisterHandler(inputType, new ActionIconLetterHandler(actionType, text, borderType, textColor));
 }
Beispiel #2
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 private void RefreshActionIcon()
 {
     this.gameObject.RecycleAllChildren();
     ActionIcons.Populate(actionType_, container: this.gameObject);
 }