Beispiel #1
0
        public override void RenderItem(float x, float y, float width, float height)
        {
            BladeShader Instance = BladeShader.Instance;

            Instance.Bind();
            Instance.SetMVP(OrthoRenderEngine.GetMVPForMesh(Type.CenteredScaledMeshMatirx * ItemMatrix, x + 4, y + 4, width - 8, height - 8));
            Instance.SetModelspaceMatrix(OrthoRenderEngine.DefaultModelspace);
            Instance.SetColor(KnownMetal.GetColor(Metal));
            Instance.SetMaps(sharpnessMap);
            Type.Mesh.Draw();
        }