protected void OverrideChunk(RiffChunk aChunk)
        {
            for (int i = 0; i < chunkList.Count; i++)
            {
                if (chunkList[i].id == aChunk.id)
                {
                    chunkList[i] = aChunk;

                    return;
                }
            }
        }
 protected void AddChunk(RiffChunk aRiffChunk)
 {
     chunkList.Add(aRiffChunk);
 }