Beispiel #1
0
 public Bullet_Gauss(Game game, float Angle, Weapon Parent)
     : base(game, Parent)
 {
     BasicSpeed = 7.0f;
     Tex = Renderer.Singleton.GaussBullet;
     this.Angle = Angle;
     this.LifeTime = 1500;
 }
Beispiel #2
0
 public Bullet(Game game, Weapon Parent)
     : base(game)
 {
     this.Parent = Parent;
 }
Beispiel #3
0
 public void Shoot(Weapon Weapon, Vector2 Target)
 {
     Weapon.Shoot(Target);
     Weapon.ShootAnim.CurrentFrame = 1;
 }