static public VectorF2 GetAdjustDirectionAngleInDegrees(this VectorF2 item, float adjustment) { return(CreateDirection(item.GetAngleInDegrees() + adjustment)); }
static public float GetAngleInDegreesDistance(this VectorF2 item, VectorF2 other) { return(item.GetAngleInDegrees().GetDegreeAngleDistance(other.GetAngleInDegrees())); }