void OnGUI() { if (Debug.isDebugBuild) { GUILayout.BeginVertical(GUILayout.Width(300)); GUILayout.Label(string.Format("CodeMemory: {0}KB", GC.GetTotalMemory(false) / 1000f)); GUILayout.Label(RenderWatcher.Watch("FPS: {0:N0}", 1f / Time.deltaTime)); GUILayout.EndVertical(); } }