Beispiel #1
0
 public override void SpawnDrop(AddItem addItem)
 {
     if (Rng.Instance.Range(100) >= _chance)
     {
         return;
     }
     _drop.SpawnDrop(addItem);
 }
Beispiel #2
0
        public override void SpawnDrop(AddItem addItem)
        {
            var count = Rng.Instance.triangleInt(_count, _count / 2) + Rng.Instance.taper(0, 5);

            for (var i = 0; i < count; i++)
            {
                _drop.SpawnDrop(addItem);
            }
        }