Beispiel #1
0
 public WeaponBagContainer(bool initialize)
 {
     for (int i = 0; i < GameGlobalConst.WeaponSlotMaxLength; i++)
     {
         slotWeapons[i] = new WeaponBagSlotData();
     }
 }
Beispiel #2
0
        public WeaponBagSlotData Clone()
        {
            WeaponBagSlotData clone = new WeaponBagSlotData();

            clone.WeaponKey = WeaponKey;
            return(clone);
        }
Beispiel #3
0
 public void Sync(WeaponBagSlotData from)
 {
     Sync(from.WeaponKey);
 }