Beispiel #1
0
 private void UpdateSandboxWindowVisibility()
 {
     if (_sandboxWindowToggled && SandboxAllowed)
         OpenWindow();
     else
         _window?.Close();
 }
 /// <summary>
 /// Run when sandbox is disabled
 /// </summary>
 private void Disable()
 {
     _gameHud.SandboxButtonVisible = false;
     _sandboxWindow?.Close();
     _sandboxWindow = null;
     _spawnWindow?.Close();
     _tilesSpawnWindow?.Close();
     _decalSpawnWindow?.Close();
 }
 private void SandboxButtonToggled(bool newValue)
 {
     if (newValue)
     {
         if (_sandboxAllowed)
         {
             OpenWindow();
         }
     }
     else
     {
         _window?.Close();
     }
 }