private void setAcceleration(double value)
        {
            double percentage = 1.0;

            while (Math.Abs(VesselController.getEnginesAccelerationPrediction(percentage) - value) > 0.1)
            {
                percentage -= (VesselController.getEnginesAccelerationPrediction(percentage) - value) * 0.01f;
                percentage  = clamp(percentage, 0.0f, 1.0f);
                //Console.WriteLine("TWR: {0}, Percentage {1}", calculateAcceleration(), percentage);
            }
            VesselController.setThrustPercentage(percentage);
        }