void Awake() { // Set up the reference. anim = GetComponent <Animator> (); manager = this; }
void Awake() { // Set up the reference. anim = GetComponent <Animator> (); manager = this; }
void Awake() { // Set up the reference. anim = GetComponent <Animator> (); manager = this; }
void Awake() { // Set up the reference. anim = GetComponent <Animator> (); manager = this; }