Beispiel #1
0
        public void LoadViewMatrix(Camera camera)
        {
            Matrix4x4f viewMatrix = Maths.CreateViewMatrix(camera);

            base.LoadMatrix(this.location_viewMatrix, viewMatrix);
        }
Beispiel #2
0
        private void LoadModelMatrix(Terrain terrain)
        {
            Matrix4x4f transformationMatrix = Maths.CreateTransformationMatrix(new Vertex3f(terrain.X, 0, terrain.Z), 0, 0, 0, 1f);

            this.shader.LoadTransformationMatrix(transformationMatrix);
        }