public LCC3Face FaceFromIndices(LCC3FaceIndices faceIndices)
 {
     return new LCC3Face(this.LocationAt(faceIndices.Index1),
                         this.LocationAt(faceIndices.Index2),
                         this.LocationAt(faceIndices.Index3));
 }
 public LCC3FaceIndices(LCC3FaceIndices faceIndices, uint offset1, uint offset2, uint offset3)
     : this(faceIndices.Index1 + offset1, faceIndices.Index2 + offset2, faceIndices.Index3 + offset3)
 {
 }
 public LCC3FaceIndices(LCC3FaceIndices faceIndices, uint offset)
     : this(faceIndices, offset, offset, offset)
 {
 }
Beispiel #4
0
 public LCC3Face FaceFromIndices(LCC3FaceIndices faceIndices)
 {
     return (_vertexLocations != null) ? _vertexLocations.FaceFromIndices(faceIndices) : LCC3Face.CC3FaceZero;
 }