/// <summary>
 /// Initializes a new instance of the <see cref="PlayerVersusRanking" /> class.
 /// </summary>
 /// <param name="clan">clan.</param>
 /// <param name="versusBattleWins">versusBattleWins.</param>
 /// <param name="tag">tag.</param>
 /// <param name="name">name.</param>
 /// <param name="expLevel">expLevel.</param>
 /// <param name="rank">rank.</param>
 /// <param name="previousRank">previousRank.</param>
 /// <param name="versusTrophies">versusTrophies.</param>
 public PlayerVersusRanking(PlayerRankingClan clan, int versusBattleWins, string tag, string name, int expLevel, int rank, int previousRank, int versusTrophies)
 {
     Clan             = clan;
     VersusBattleWins = versusBattleWins;
     Tag            = tag;
     Name           = name;
     ExpLevel       = expLevel;
     Rank           = rank;
     PreviousRank   = previousRank;
     VersusTrophies = versusTrophies;
 }
Beispiel #2
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 /// <summary>
 /// Initializes a new instance of the <see cref="PlayerRanking" /> class.
 /// </summary>
 /// <param name="clan">clan.</param>
 /// <param name="league">league.</param>
 /// <param name="attackWins">attackWins.</param>
 /// <param name="defenseWins">defenseWins.</param>
 /// <param name="tag">tag.</param>
 /// <param name="name">name.</param>
 /// <param name="expLevel">expLevel.</param>
 /// <param name="rank">rank.</param>
 /// <param name="previousRank">previousRank.</param>
 /// <param name="trophies">trophies.</param>
 public PlayerRanking(PlayerRankingClan clan, League league, int attackWins, int defenseWins, string tag, string name, int expLevel, int rank, int previousRank, int trophies)
 {
     Clan         = clan;
     League       = league;
     AttackWins   = attackWins;
     DefenseWins  = defenseWins;
     Tag          = tag;
     Name         = name;
     ExpLevel     = expLevel;
     Rank         = rank;
     PreviousRank = previousRank;
     Trophies     = trophies;
 }