public void SinglePlayerOption()
        {
            ServerSpeaker speaker = AppViewModel.GetServerSpeaker();

            speaker.CloseMultiGame();
            AppModel.SwitchCurrentView(new MainMenuControl());
        }
 public void SinglePlayerOption()
 {
     AppModel.SwitchCurrentView(new MainMenuControl());
 }
Beispiel #3
0
 public void SinglePlayerOption()
 {
     speaker.GenerateCommand();
     AppViewModel.CurrentGameIsMulti = false;
     AppModel.SwitchCurrentView(new SinglePlayerControl());
 }
Beispiel #4
0
 public void MultiplayerReady(object source, EventArgs e)
 {
     AppViewModel.CurrentGameIsMulti = true;
     AppModel.SwitchCurrentView(new MultiplayerControl());
 }