public void StartReplaying(Game game)
 {
     game.Input             = staticInput = new StaticInput();
     state                  = ReplayState.Replaying;
     Game.Random            = new Random(0);
     game.SpawnRandomizer   = new Random(0);
     mainCharPositionReplay = new Common.Interpolator3();
     groundPosition         = new Common.Interpolator3();
     planePosition          = new Common.Interpolator3();
 }
 public void StartReplaying(Game game)
 {
     game.Input = staticInput = new StaticInput();
     state = ReplayState.Replaying;
     Game.Random = new Random(0);
     game.SpawnRandomizer = new Random(0);
     mainCharPositionReplay = new Common.Interpolator3();
     groundPosition = new Common.Interpolator3();
     planePosition = new Common.Interpolator3();
 }