public TargetNotification(GameplayFacet facet, int target, Rectangle location)
     : base(facet, "Target", location)
 {
     num = target;
     ////location.Width = image.Width;
     ////location.Height = image.Height;
 }
Beispiel #2
0
 public Timer(GameplayFacet facet)
     : base(facet)
 {
     graphic = Content.LoadImage("TileImages/" + Block.Width + "/Timer");
     _area.Width = graphic.Width;
     _area.Height = graphic.Height;
 }
 public StatusDisplay(Field field, Point center)
     : base(field.Facet)
 {
     this.Field = field;
     this.Score = field.Score;
     this.game = field.Facet;
     this.Center = center;
     Initialize();
 }
 public TutorialManager(GameplayFacet gf, Rectangle textArea)
     : base(gf)
 {
     Area = textArea;
     done = new Dictionary<TutorialEvent, bool>();
 }
Beispiel #5
0
 private void StartMultiPlayer()
 {
     Gameplay.GameplayFacet gf = new GameplayFacet(FacetManager);
     gf.SinglePlayer = false;
     FacetManager.AddFacet(gf, new FadeTransition(200));
 }
Beispiel #6
0
 private void StartMultiPlayer()
 {
     Gameplay.GameplayFacet gf = new Gameplay.GameplayFacet(FacetManager);
     gf.SinglePlayer = false;
     FacetManager.AddFacet(new MultiplayScreen(FacetManager));
 }